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Modded#4,290

MyTestServer

Offline 115.162.109.10:28015 checked 8h ago

moddedoxide
players now0of 5 slots
7-day average1peak 1
rank#4,290top 19%
last wipe · restocked12d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75115:0018:0021:0023:0014:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:43 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on MyTestServer?

Here are the tags MyTestServer lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find MyTestServer in?

These Rust Vending Machine lists include MyTestServer: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on MyTestServer?

Generated by the game, the map on MyTestServer is procedural.

Which settings and rules apply on MyTestServer?

There is no gather rate in the name MyTestServer. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

About the server

What is the location of MyTestServer?

No region is published by MyTestServer. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 115.162.109.10:28015.

What is the uptime like on MyTestServer?

No stock on MyTestServer at the moment, last seen 8 hours ago. Over 7 full days, the shelves were stocked for 97 of 168 hours (58%). The first sighting of it on Rust Vending Machine was 13 September 2026.

What Rust version does MyTestServer run?

Rust network protocol 2634 and build 167781 on Windows is what powers MyTestServer. Joining needs the same protocol on your game; Steam handles the update for you.

Population

What is MyTestServer's rank among Rust servers?

Over the last seven days MyTestServer ranks #4,290 on player hours, among the top 19% of all ranked servers.

How many players are on MyTestServer right now?

At the moment MyTestServer is offline, with a last sighting 8 hours ago. The seven-day average stands at 1 players, peaking at 1. The last 48 hours peaked at 16:00 UTC, when it averaged 1 players.

Wipe schedule

When does MyTestServer wipe?

Too few wipes of MyTestServer are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 12 days 12 hours ago it made the world it is using now.

What can you expect on MyTestServer when wipe day comes?

The average busiest point of its recent wipes was 1 players. The crowd on the latest wipe was at its largest 1 hours after the wipe.

Getting in

What is the way to join MyTestServer?

Press F1 in Rust to bring up the console and enter client.connect 115.162.109.10:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players 5 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build It runs on build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.