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Modded#6,013

Pinny Test

Offline 114.44.16.132:28015 checked 4d ago

moddedoxide
players now0of 10 slots
7-day average2peak 3
rank#6,013top 27%
last wipe · restocked10d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Pinny Test?

Here are the tags Pinny Test lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Room for 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): It runs on build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Pinny Test appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Pinny Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is currently on Pinny Test?

A procedural map, size 5,000 with seed 2128749943, generated by the game, is what Pinny Test runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does Pinny Test enforce, and what settings does it run?

No gather rate is given in the name of Pinny Test. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server details

Where can you find Pinny Test?

No region is published by Pinny Test. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 114.44.16.132:28015.

How stable is Pinny Test, and is it currently online?

No stock at present: Pinny Test is offline, last seen 4 days 7 hours ago. Across the last 5 days, it was available for 10 of 120 hours, or 8% of the time. The first sighting of it on Rust Vending Machine was 8 October 2026.

What Rust version does Pinny Test run?

Rust network protocol 2634 and build 166652 on Windows is what powers Pinny Test. To get in, your game must match the protocol; Steam keeps that updated.

Player count

How does Pinny Test compare to other Rust servers in the rankings?

Over the last seven days Pinny Test ranks #6,013 on player hours, among the top 27% of all ranked servers.

How many players are on Pinny Test right now?

At the moment Pinny Test is offline, with a last sighting 4 days 7 hours ago. The seven-day average is 2, and the busiest point reached 3.

Wipe info

How often does Pinny Test wipe?

There are not yet enough recorded wipes from Pinny Test to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 10 days 17 hours ago.

Getting in

What is the way to join Pinny Test?

Open Rust and press F1 for the console, then type client.connect 114.44.16.132:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Room for 10.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166652
Build It runs on build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.