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Modded#9,848

Fire Test

Offline 109.171.98.79:28015 checked 1d ago

moddedoxide
players now0of 3 slots
7-day average0peak 1
rank#9,848top 44%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:30 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on Fire Test?

The server browser reads these tags that Fire Test publishes: gmrust (Game mode): The standard survival game mode; mp3 (Max players): The cap is 3; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): It runs on build 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Fire Test appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Fire Test: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on Fire Test?

A procedural map, generated by the game, is what Fire Test runs.

What rules does Fire Test enforce, and what settings does it run?

There is no gather rate in the name Fire Test. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server info

What is the location of Fire Test?

No region is published by Fire Test. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 109.171.98.79:28015.

How reliable is Fire Test, and is it online now?

Right now Fire Test is not in stock, last seen 34 hours ago. 11 of 168 hours online over the last 7 full days, or 7% uptime. The first sighting of it on Rust Vending Machine was 21 September 2026.

What version does Fire Test use?

The setup: Fire Test on Windows, Rust network protocol 2634 and build 167398. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does Fire Test sit in the rankings?

The last seven days of player hours place Fire Test at #9,848, in the top 44% of all ranked servers.

How many players are on Fire Test right now?

At the moment Fire Test is offline, with a last sighting 34 hours ago. The seven-day average is 0, and the busiest point reached 1.

Wipe schedule

How often does Fire Test wipe?

There are not yet enough recorded wipes from Fire Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 11 days 4 hours ago.

What can you expect on Fire Test when wipe day comes?

An average of 1 players turned up at the peak of its recent wipes. On the latest wipe, 29 hours after it began, the crowd peaked.

Join the server

What is the way to join Fire Test?

Open Rust and press F1 for the console, then type client.connect 109.171.98.79:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp3
Max players The cap is 3.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build It runs on build 167398.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.