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Modded#3,857

Rusty Moon - Wipe 10/1

Online 108.61.233.27:28016 checked 10m ago

moddedoxide
players now1of 150 slots
7-day average1peak 3
rank#3,857top 17%
last wipe · restocked12d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.511.5208:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

025507510008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:59 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Rusty Moon - Wipe 10/1?

The server browser reads these tags that Rusty Moon - Wipe 10/1 publishes: gmrust (Game mode): The standard survival game mode; mp150 (Max players): 150 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166494 (Build): Game build: 166494; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Rusty Moon - Wipe 10/1 appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Rusty Moon - Wipe 10/1 are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on Rusty Moon - Wipe 10/1?

The map on Rusty Moon - Wipe 10/1 is procedural, size 4,250 with seed 996888831, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Rusty Moon - Wipe 10/1?

No gather rate is given in the name of Rusty Moon - Wipe 10/1. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

Server info

What location is Rusty Moon - Wipe 10/1 in?

There is no region listed for Rusty Moon - Wipe 10/1. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 108.61.233.27:28016.

What is the uptime like on Rusty Moon - Wipe 10/1?

You can grab Rusty Moon - Wipe 10/1: it is online as we speak. The uptime counter points to a restart about 2 days 13 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

Is Rusty Moon - Wipe 10/1 lag-free?

The 48-hour average for server fps is 98, and the floor was 88. Up to 105,287 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 4,160 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is Rusty Moon - Wipe 10/1 running?

Rust network protocol 2634 and build 166494 on Windows is what powers Rusty Moon - Wipe 10/1. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does Rusty Moon - Wipe 10/1 compare to other Rust servers in the rankings?

The last seven days of player hours place Rusty Moon - Wipe 10/1 at #3,857, in the top 17% of all ranked servers.

How many players are on Rusty Moon - Wipe 10/1 right now?

Right now 150 slots in Rusty Moon - Wipe 10/1 hold 1 players. The seven-day average is 1, and the busiest point reached 3. Its busiest point in the last 48 hours was 09:00 UTC, averaging 2 players.

Wipe schedule

On what schedule does Rusty Moon - Wipe 10/1 wipe?

Too few wipes of Rusty Moon - Wipe 10/1 are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 12 days 13 hours ago it made the world it is using now.

How does Rusty Moon - Wipe 10/1 handle wipe day?

An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 1 hours in.

How to join

What steps do you take to join Rusty Moon - Wipe 10/1?

In the Rust console (F1), type client.connect 108.61.233.27:28016. You can also press Launch Rust on this page, which opens Steam and connects. Head to https://discord.com/invite/vbqAd9c for its website.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp150
Max players 150 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166494
Build Game build: 166494.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.