Skip to the shelves
Rust Vending Machine 33,689playing
Modded#15,508

Project Ferrick Dev

Offline 108.226.201.60:28015 checked 20d ago

moddedcarbon
players now0of 5 slots
7-day average0peak –
rank#15,508top 71%
last wipe · restocked32d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 20:26 UTC23d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on Project Ferrick Dev?

The server browser reads these tags that Project Ferrick Dev publishes: gmrust (Game mode): Rust survival, the standard way; mp5 (Max players): Room for 5; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs163207 (Build): Game build: 163207; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Project Ferrick Dev appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Project Ferrick Dev: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules & map

Which map is currently on Project Ferrick Dev?

Generated by the game, the map on Project Ferrick Dev is procedural.

Which settings and rules apply on Project Ferrick Dev?

The name of Project Ferrick Dev gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

About the server

What location is Project Ferrick Dev in?

You will find no region published for Project Ferrick Dev. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 108.226.201.60:28015.

How stable is Project Ferrick Dev, and is it currently online?

No stock at present: Project Ferrick Dev is offline, last seen 20 days 7 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. It came to Rust Vending Machine's notice on 15 September 2026.

What Rust version does Project Ferrick Dev run?

On Windows, Project Ferrick Dev is running Rust network protocol 2633 and build 163207. To get in, your game must match the protocol; Steam keeps that updated.

Player count

How does Project Ferrick Dev compare to other Rust servers in the rankings?

The last seven days of player hours place Project Ferrick Dev at #15,508, in the top 71% of all ranked servers.

What is the current player count on Project Ferrick Dev?

At the moment Project Ferrick Dev is offline, with a last sighting 20 days 7 hours ago.

Wipe schedule

When does Project Ferrick Dev wipe?

The wipes of Project Ferrick Dev on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 32 days 10 hours ago.

What can you expect on Project Ferrick Dev when wipe day comes?

At their busiest, its recent wipes averaged 1 players. Peak crowd on the latest wipe came 0 hours in.

Getting in

What is the way to join Project Ferrick Dev?

Press F1 in Rust to bring up the console and enter client.connect 108.226.201.60:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Rust survival, the standard way.
mp5
Max players Room for 5.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs163207
Build Game build: 163207.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.