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Modded#14,427

Dev

Offline 106.72.80.32:28015 checked 13d ago

moddedcarbon
players now1of 4 slots
7-day average0peak –
rank#14,427top 60%
last wipe · restocked13d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 07:38 UTC13d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Dev?

The server browser reads these tags that Dev publishes: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): Room for 4; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): It uses Carbon for plugins. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Dev appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Dev: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on Dev?

A procedural map, generated by the game, is what Dev runs.

Which settings and rules apply on Dev?

No gather rate is given in the name of Dev. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. VAC is on.

About the server

Where can you find Dev?

No region is published by Dev. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 106.72.80.32:28015.

How reliable is Dev, and is it online now?

Right now Dev is not in stock, last seen 13 days 17 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. It came to Rust Vending Machine's notice on 19 September 2026.

What Rust version does Dev run?

The setup: Dev on Windows, Rust network protocol 2633 and build 165217. To get in, your game must match the protocol; Steam keeps that updated.

Player count

How does Dev compare to other Rust servers in the rankings?

Over the last seven days Dev ranks #14,427 on player hours, among the top 60% of all ranked servers.

What is the current player count on Dev?

At the moment Dev is offline, with a last sighting 13 days 17 hours ago.

Wipe details

When does Dev wipe?

The wipes of Dev on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 13 days 21 hours ago it made the world it is using now.

What happens on Dev on wipe day?

At their busiest, its recent wipes averaged 1 players. Peak crowd on the latest wipe came 1 hours in.

Getting in

What is the way to join Dev?

In the Rust console (F1), type client.connect 106.72.80.32:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players Room for 4.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.