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Rust Vending Machine 48,805playing
Modded#15,947

JOJOs Wonderland

Offline 104.4.53.1:28024 checked 1d ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,947top 72%
last wipe · restocked5d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123411:0013:0015:0018:0020:0022:00

Hourly average and peak, UTC.

Server performance

020040060080011:0013:0015:0018:0020:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:16 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on JOJOs Wonderland?

gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): The cap is 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Game build: 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what JOJOs Wonderland tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find JOJOs Wonderland in?

The Rust Vending Machine lists that feature JOJOs Wonderland are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is currently on JOJOs Wonderland?

A procedural map, size 3,451, generated by the game, is what JOJOs Wonderland runs.

What rules does JOJOs Wonderland enforce, and what settings does it run?

No gather rate is given in the name of JOJOs Wonderland. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.

About the server

Where can you find JOJOs Wonderland?

There is no region listed for JOJOs Wonderland. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 104.4.53.1:28024.

How stable is JOJOs Wonderland, and is it currently online?

No stock on JOJOs Wonderland at the moment, last seen 35 hours ago. The uptime counter points to a restart about 2 days 3 hours ago. Over 5 full days, the shelves were stocked for 53 of 120 hours (44%). Its first record on Rust Vending Machine is dated 8 October 2026.

Is JOJOs Wonderland lag-free?

Over the last 48 hours the average server fps was 469, with a low of 456. The entity count reached 70,086: that includes buildings, deployables and everything else. Memory use peaked at 2,276 MB. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does JOJOs Wonderland run?

Rust network protocol 2634 and build 167398 on Linux is what powers JOJOs Wonderland. Joining needs the same protocol on your game; Steam handles the update for you.

Population

How does JOJOs Wonderland compare to other Rust servers in the rankings?

The last seven days of player hours place JOJOs Wonderland at #15,947, in the top 72% of all ranked servers.

What is the current player count on JOJOs Wonderland?

Current status for JOJOs Wonderland: offline, last seen 35 hours ago. The past week gives an average of 0 players.

Wipe details

On what schedule does JOJOs Wonderland wipe?

There are not yet enough recorded wipes from JOJOs Wonderland to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 5 days 14 hours ago.

What can you expect on JOJOs Wonderland when wipe day comes?

The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 46 hours in.

Join the server

What steps do you take to join JOJOs Wonderland?

In the Rust console (F1), type client.connect 104.4.53.1:28024. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp10
Max players The cap is 10.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build Game build: 167398.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.