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Modded#15,966

Local Test Server (No EAC)

Offline 104.28.246.126:28015 checked 6d ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,966top 72%
last wipe · restocked6d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Local Test Server (No EAC)?

Here are the tags Local Test Server (No EAC) lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The cap is 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166652 (Build): It runs on build 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Local Test Server (No EAC) in?

The Rust Vending Machine lists that feature Local Test Server (No EAC) are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

Which map is currently on Local Test Server (No EAC)?

Generated by the game, the map on Local Test Server (No EAC) is procedural.

Which settings and rules apply on Local Test Server (No EAC)?

The name of Local Test Server (No EAC) gives no gather rate. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is off.

About the server

What location is Local Test Server (No EAC) in?

You will find no region published for Local Test Server (No EAC). Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 104.28.246.126:28015.

How stable is Local Test Server (No EAC), and is it currently online?

No stock at present: Local Test Server (No EAC) is offline, last seen 6 days 17 hours ago. 0 of 144 hours online over the last 6 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 7 October 2026.

What version does Local Test Server (No EAC) use?

On Windows, Local Test Server (No EAC) is running Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does Local Test Server (No EAC) compare to other Rust servers in the rankings?

The last seven days of player hours place Local Test Server (No EAC) at #15,966, in the top 72% of all ranked servers.

Is Local Test Server (No EAC) busy at the moment?

At the moment Local Test Server (No EAC) is offline, with a last sighting 6 days 17 hours ago. The seven-day average stands at 0 players.

Wipe info

How often does Local Test Server (No EAC) wipe?

There are not yet enough recorded wipes from Local Test Server (No EAC) to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 6 days 17 hours ago it made the world it is using now.

How to join

What is the way to join Local Test Server (No EAC)?

In the Rust console (F1), type client.connect 104.28.246.126:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The cap is 10.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166652
Build It runs on build 166652.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.