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Modded#15,730

Hyperlkl

Online 104.254.131.178:50002 checked 15m ago

moddedoxide
players now0of 40 slots
7-day average0peak 1
rank#15,730top 71%
last wipe · restocked1d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeakWipe
00.250.50.75120:0004:0011:0018:0001:0008:00Wiped Mon 12 Oct, 21:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020020:0004:0011:0018:0001:0008:00Wiped Mon 12 Oct, 21:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on Hyperlkl?

The server browser reads these tags that Hyperlkl publishes: gmrust (Game mode): Rust survival, the standard way; mp40 (Max players): The cap is 40; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167584 (Build): Game build: 167584; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Hyperlkl in?

The Rust Vending Machine lists that feature Hyperlkl are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

What map is in play on Hyperlkl?

The map on Hyperlkl is procedural, size 4,000 with seed 65188, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Hyperlkl?

There is no gather rate in the name Hyperlkl. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

Server info

What location is Hyperlkl in?

No region is published by Hyperlkl. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 104.254.131.178:50002.

How reliable is Hyperlkl, and is it online now?

The shelves show Hyperlkl in stock and online right now. By its own uptime report, the last restart was about 33 hours ago. Over the last 1 full day it was up 100% of the time, 24 of 24 hours. The first sighting of it on Rust Vending Machine was 12 October 2026.

How well does Hyperlkl perform?

The 48-hour average for server fps is 103, and the floor was 89. The entity count reached 93,191: that includes buildings, deployables and everything else. Memory use peaked at 2,662 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is Hyperlkl running?

On Linux, Hyperlkl is running Rust network protocol 2634 and build 167584. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is Hyperlkl's rank among Rust servers?

Over the last seven days Hyperlkl ranks #15,730 on player hours, among the top 71% of all ranked servers.

What is the current player count on Hyperlkl?

You will find 0 players filling 40 slots in Hyperlkl as things stand. The seven-day average is 0, and the busiest point reached 1. Its busiest point in the last 48 hours was 20:00 UTC, averaging 0 players.

Wipe info

When does Hyperlkl wipe?

Too few wipes of Hyperlkl are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 37 hours ago it made the world it is using now.

Getting in

What steps do you take to join Hyperlkl?

Press F1 in Rust to bring up the console and enter client.connect 104.254.131.178:50002. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp40
Max players The cap is 40.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167584
Build Game build: 167584.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.