GSH - Plugin Development
Online 104.243.44.106:25040 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on GSH - Plugin Development?
The server browser reads these tags that GSH - Plugin Development publishes: gmvanilla (Game mode): Vanilla survival mode; mp40 (Max players): 40 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs165217 (Build): It runs on build 165217; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework here is Carbon. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does GSH - Plugin Development appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature GSH - Plugin Development are: Modded Rust servers. It shows under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
What map is in play on GSH - Plugin Development?
GSH - Plugin Development runs a procedural map of size 1,000 with seed 1, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on GSH - Plugin Development?
No gather rate is given in the name of GSH - Plugin Development. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. Vanilla is its own label: no altered rates, kits or rules: this is the game Facepunch ships. VAC is on.
About the server
Where can you find GSH - Plugin Development?
You will find no region published for GSH - Plugin Development. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 104.243.44.106:25040.
What is the uptime like on GSH - Plugin Development?
The shelves show GSH - Plugin Development in stock and online right now. By its own uptime report, the last restart was about 18 days 17 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 13 September 2026.
What is the performance like on GSH - Plugin Development?
Over the last 48 hours the average server fps was 238, with a low of 231. At its peak it held 4,515 entities, counting buildings, deployables and all else in the world. At most it drew 2,565 MB of memory. What players call lag comes from low fps and an entity count on the rise.
What Rust version does GSH - Plugin Development run?
The setup: GSH - Plugin Development on Linux, Rust network protocol 2633 and build 165217. To get in, your game must match the protocol; Steam keeps that updated.
Population
How does GSH - Plugin Development compare to other Rust servers in the rankings?
The last seven days of player hours place GSH - Plugin Development at #15,909, in the top 72% of all ranked servers.
Is GSH - Plugin Development busy at the moment?
You will find 0 players filling 40 slots in GSH - Plugin Development as things stand. The past week gives an average of 0 players.
Wipe details
How often does GSH - Plugin Development wipe?
There are not yet enough recorded wipes from GSH - Plugin Development to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 40 days 1 hours ago.
Getting in
What steps do you take to join GSH - Plugin Development?
In the Rust console (F1), type client.connect 104.243.44.106:25040. You can also press Launch Rust on this page, which opens Steam and connects. Head to https://discord.com/invite/gsh for its website.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs165217,ts8
Game
gmvanilla
mp40
ts8
v2633
cs165217
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.