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Modded#15,948

My Rust server | Powered by AMP

Online 104.193.148.42:28015 checked 11m ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,948top 72%
last wipe · restocked8d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 06:53 UTC8d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on My Rust server | Powered by AMP?

Here are the tags My Rust server | Powered by AMP lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp10 (Max players): Room for 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does My Rust server | Powered by AMP appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature My Rust server | Powered by AMP are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on My Rust server | Powered by AMP?

The map on My Rust server | Powered by AMP is procedural, size 4,500 with seed 705372729, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does My Rust server | Powered by AMP enforce, and what settings does it run?

There is no gather rate in the name My Rust server | Powered by AMP. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

Server details

What location is My Rust server | Powered by AMP in?

There is no region listed for My Rust server | Powered by AMP. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 104.193.148.42:28015.

What is the uptime like on My Rust server | Powered by AMP?

The shelves show My Rust server | Powered by AMP in stock and online right now. Its uptime figure puts the last restart at roughly 8 days 3 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 6 October 2026.

How well does My Rust server | Powered by AMP perform?

Server fps over the last 48 hours averaged 59 and never dropped below 53. The entity count reached 119,880: that includes buildings, deployables and everything else. Memory use peaked at 5,569 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is My Rust server | Powered by AMP running?

Rust network protocol 2634 and build 166652 on Linux is what powers My Rust server | Powered by AMP. Joining needs the same protocol on your game; Steam handles the update for you.

Population

How does My Rust server | Powered by AMP compare to other Rust servers in the rankings?

Over the last seven days My Rust server | Powered by AMP ranks #15,948 on player hours, among the top 72% of all ranked servers.

How many players are on My Rust server | Powered by AMP right now?

Right now 10 slots in My Rust server | Powered by AMP hold 0 players. The seven-day average stands at 0 players.

Wipe details

How often does My Rust server | Powered by AMP wipe?

The wipes of My Rust server | Powered by AMP on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 8 days 5 hours ago it made the world it is using now.

What happens on My Rust server | Powered by AMP on wipe day?

An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 1 hours in.

How to join

What steps do you take to join My Rust server | Powered by AMP?

In the Rust console (F1), type client.connect 104.193.148.42:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp10
Max players Room for 10.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Build 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.