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Rust Vending Machine 85,585playing
Modded#13,604

[VIS] Rust Singleplayer

Online 104.128.48.238:28015 checked 10m ago

moddedcarbon
players now0of 40 slots
7-day average0peak 1
rank#13,604top 61%
last wipe · restocked12d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:07 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on [VIS] Rust Singleplayer?

Here are the tags [VIS] Rust Singleplayer lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Room for 40; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): It runs on build 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): It uses Carbon for plugins. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does [VIS] Rust Singleplayer appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include [VIS] Rust Singleplayer: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on [VIS] Rust Singleplayer?

[VIS] Rust Singleplayer runs a procedural map of size 4,500 with seed 23212, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does [VIS] Rust Singleplayer enforce, and what settings does it run?

The name of [VIS] Rust Singleplayer gives no gather rate. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.

Server info

What location is [VIS] Rust Singleplayer in?

You will find no region published for [VIS] Rust Singleplayer. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 104.128.48.238:28015.

What is the uptime like on [VIS] Rust Singleplayer?

You can grab [VIS] Rust Singleplayer: it is online as we speak. By its own uptime report, the last restart was about 3 days ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

What is the performance like on [VIS] Rust Singleplayer?

Server fps over the last 48 hours averaged 62 and never dropped below 50. At its peak it held 107,912 entities, counting buildings, deployables and all else in the world. At most it drew 4,351 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What version does [VIS] Rust Singleplayer use?

Rust network protocol 2634 and build 167398 on Linux is what powers [VIS] Rust Singleplayer. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is [VIS] Rust Singleplayer's rank among Rust servers?

Over the last seven days [VIS] Rust Singleplayer ranks #13,604 on player hours, among the top 61% of all ranked servers.

How many players are on [VIS] Rust Singleplayer right now?

Right now 40 slots in [VIS] Rust Singleplayer hold 0 players. The seven-day average stands at 0 players, peaking at 1.

Wipe schedule

How often does [VIS] Rust Singleplayer wipe?

The wipes of [VIS] Rust Singleplayer on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 12 days 6 hours ago it made the world it is using now.

What can you expect on [VIS] Rust Singleplayer when wipe day comes?

At their busiest, its recent wipes averaged 0 players. Peak crowd on the latest wipe came 0 hours in.

Getting in

What is the way to join [VIS] Rust Singleplayer?

In the Rust console (F1), type client.connect 104.128.48.238:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Room for 40.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167398
Build It runs on build 167398.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.