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PvE#3,303

Dead Valley | PvE | Bi-Weekly | Old Research System

Online EU 176.9.122.93:28000 checked 9m ago

quad biweekly wipes moddedoxidepve
players now0of 50 slots
7-day average1peak 7
rank#3,303top 15% · #1208 in EU
last wipe · restocked13d agobiweekly schedule
next wipe · restock12hThu 15 Oct, 18:19 UTC

Players

AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 15% of all ranked servers, top 43% in EU, and #213 of the quad servers (top 26%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:19 UTC, in 12h. Its biweekly schedule tag · low confidence

12.2 daysusual gapbetween real wipes
8wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 10

Coming wipes

  1. 12hThu 15 Oct, 18:19 UTC
  2. 14d 12hThu 29 Oct, 18:19 UTC
  3. 21d 13hThu 5 Nov, 19:00 UTCFW
  4. 28d 12hThu 12 Nov, 18:19 UTC
  5. 42d 12hThu 26 Nov, 18:19 UTC

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW13d ago 9 – running 1
Sat 19 Sep, 13:32 UTC25d ago 8 halved by day 10 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

PvE
Casual PVE 203.16.163.82:24798 EU · quad · 1 on average
B10/ 20 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on Dead Valley | PvE | Bi-Weekly | Old Research System?

Here are the tags Dead Valley | PvE | Bi-Weekly | Old Research System lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots; ts4 (Group limit): 4 is the team ceiling; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): Wipes land every fortnight; ^p (PvE): PvP is off; the world does the killing; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference; EU (Europe): The server browser lists it under Europe. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Dead Valley | PvE | Bi-Weekly | Old Research System in?

These Rust Vending Machine lists include Dead Valley | PvE | Bi-Weekly | Old Research System: EU Rust servers in stock, Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on Dead Valley | PvE | Bi-Weekly | Old Research System?

Dead Valley | PvE | Bi-Weekly | Old Research System runs a procedural map of size 3,500 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: Custom Map.

What rules does Dead Valley | PvE | Bi-Weekly | Old Research System enforce, and what settings does it run?

There is no gather rate in the name Dead Valley | PvE | Bi-Weekly | Old Research System. You can have 4 players at most in a quad group. This server runs pve, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC is on.

About the server

What location is Dead Valley | PvE | Bi-Weekly | Old Research System in?

Dead Valley | PvE | Bi-Weekly | Old Research System shows the EU tag and lists in Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 176.9.122.93:28000.

How reliable is Dead Valley | PvE | Bi-Weekly | Old Research System, and is it online now?

You can grab Dead Valley | PvE | Bi-Weekly | Old Research System: it is online as we speak. Its uptime figure puts the last restart at roughly 23 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.

What is the performance like on Dead Valley | PvE | Bi-Weekly | Old Research System?

The 48-hour average for server fps is 33, and the floor was 5. Up to 74,635 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 2,979 MB. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does Dead Valley | PvE | Bi-Weekly | Old Research System run?

The setup: Dead Valley | PvE | Bi-Weekly | Old Research System on Linux, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Live players

What is Dead Valley | PvE | Bi-Weekly | Old Research System's rank among Rust servers?

The last seven days of player hours place Dead Valley | PvE | Bi-Weekly | Old Research System at #3,303, in the top 15% of all ranked servers and #1,208 in Europe. In the quad category, it holds #213.

What is the current player count on Dead Valley | PvE | Bi-Weekly | Old Research System?

Right now 50 slots in Dead Valley | PvE | Bi-Weekly | Old Research System hold 0 players. The seven-day average is 1, and the busiest point reached 7. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.

Wipe info

How often does Dead Valley | PvE | Bi-Weekly | Old Research System wipe?

As the record holds too few of Dead Valley | PvE | Bi-Weekly | Old Research System's wipes to confirm the schedule, the prediction goes by its tag. Due on Thursday 15 October at 18:19 UTC: its next wipe. It has been running its current world since 13 days 11 hours ago. A wipe every two weeks is published in its tags.

What happens on Dead Valley | PvE | Bi-Weekly | Old Research System on wipe day?

An average of 8 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 2 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 10 in the wipes that did not hold.

How to join

What steps do you take to join Dead Valley | PvE | Bi-Weekly | Old Research System?

In the Rust console (F1), type client.connect 176.9.122.93:28000. You can also press Launch Rust on this page, which opens Steam and connects. Head to https://discord.com/invite/HRS8z83BN for its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 player slots.
ts4
Group limit 4 is the team ceiling.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Wipes land every fortnight.

Gameplay

^p
PvE PvP is off; the world does the killing.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.