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Rust Vending Machine 81,537playing
Modded#14,545

debug

Offline 103.45.128.10:48141 checked 16d ago

moddedoxide
players now1of 1 slots
7-day average0peak –
rank#14,545top 61%
last wipe · restocked16d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 6

The first 48 hours of its last wipes

Mon 28 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 09:38 UTC16d ago 1 – running 0
Fri 18 Sep, 06:33 UTC26d ago 1 halved by day 6 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on debug?

Here are the tags debug lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp1 (Max players): The cap is 1; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs163207 (Build): It runs on build 163207; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does debug appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include debug: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules & map

Which map is currently on debug?

The map on debug is procedural, size 4,750 with seed 1337, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does debug enforce, and what settings does it run?

The name of debug gives no gather rate. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC is on.

Server info

What location is debug in?

You will find no region published for debug. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 103.45.128.10:48141.

How stable is debug, and is it currently online?

No stock on debug at the moment, last seen 16 days 8 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). Its first record on Rust Vending Machine is dated 13 September 2026.

What Rust version does debug run?

Rust network protocol 2633 and build 163207 on Linux is what powers debug. Joining needs the same protocol on your game; Steam handles the update for you.

Population

What is debug's rank among Rust servers?

The last seven days of player hours place debug at #14,545, in the top 61% of all ranked servers.

Is debug busy at the moment?

You will find debug offline right now; its last sighting was 16 days 8 hours ago.

Wipe info

How often does debug wipe?

The wipes of debug on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 16 days 9 hours ago it made the world it is using now.

How does debug handle wipe day?

An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 1 hours in. Half the peak was kept until the next wipe in 0% of its recent wipes. The crowd fell under half by day 6 in the wipes that did not hold.

Getting in

What steps do you take to join debug?

In the Rust console (F1), type client.connect 103.45.128.10:48141. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp1
Max players The cap is 1.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs163207
Build It runs on build 163207.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.