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Modded#15,843

pllm-test-0

Offline 103.196.86.24:28015 checked 2d ago

moddedcarbon
players now0of 4 slots
7-day average0peak –
rank#15,843top 72%
last wipe · restocked2d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 23:10 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on pllm-test-0?

Here are the tags pllm-test-0 lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): The cap is 4; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167584 (Build): It runs on build 167584; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon is the plugin framework in use. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does pllm-test-0 appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include pllm-test-0: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

What map is in play on pllm-test-0?

Generated by the game, the map on pllm-test-0 is procedural.

What rules does pllm-test-0 enforce, and what settings does it run?

The name of pllm-test-0 gives no gather rate. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find pllm-test-0?

No region is published by pllm-test-0. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 103.196.86.24:28015.

What is the uptime like on pllm-test-0?

No stock at present: pllm-test-0 is offline, last seen 2 days 16 hours ago. 1 of 48 hours online over the last 2 full days, or 2% uptime. Its first record on Rust Vending Machine is dated 12 October 2026.

What version does pllm-test-0 use?

The setup: pllm-test-0 on Linux, Rust network protocol 2634 and build 167584. To get in, your game must match the protocol; Steam keeps that updated.

Population

Where does pllm-test-0 sit in the rankings?

Over the last seven days pllm-test-0 ranks #15,843 on player hours, among the top 72% of all ranked servers.

What is the current player count on pllm-test-0?

You will find pllm-test-0 offline right now; its last sighting was 2 days 16 hours ago. The seven-day average stands at 0 players.

Wipe info

On what schedule does pllm-test-0 wipe?

Too few wipes of pllm-test-0 are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 2 days 17 hours ago it made the world it is using now.

How does pllm-test-0 handle wipe day?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Getting in

What is the way to join pllm-test-0?

In the Rust console (F1), type client.connect 103.196.86.24:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players The cap is 4.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167584
Build It runs on build 167584.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.