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Rust Vending Machine 66,722playing
Modded#13,246

TroubleChute

Offline 103.174.225.210:28015 checked 22d ago

moddedoxide
players now1of 10 slots
7-day average0peak –
rank#13,246top 58%
last wipe · restocked22d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 21:45 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on TroubleChute?

The server browser reads these tags that TroubleChute publishes: gmrust (Game mode): The standard survival game mode; mp10 (Max players): The cap is 10; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs162616 (Build): Game build: 162616; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find TroubleChute in?

The Rust Vending Machine lists that feature TroubleChute are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules & map

Which map is currently on TroubleChute?

A procedural map, generated by the game, is what TroubleChute runs.

Which settings and rules apply on TroubleChute?

There is no gather rate in the name TroubleChute. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

About the server

What location is TroubleChute in?

There is no region listed for TroubleChute. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 103.174.225.210:28015.

How reliable is TroubleChute, and is it online now?

No stock at present: TroubleChute is offline, last seen 22 days 13 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. Its first record on Rust Vending Machine is dated 21 September 2026.

Which Rust build is TroubleChute running?

Rust network protocol 2633 and build 162616 on Windows is what powers TroubleChute. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does TroubleChute compare to other Rust servers in the rankings?

Over the last seven days TroubleChute ranks #13,246 on player hours, among the top 58% of all ranked servers.

Is TroubleChute busy at the moment?

You will find TroubleChute offline right now; its last sighting was 22 days 13 hours ago.

Wipe info

When does TroubleChute wipe?

The wipes of TroubleChute on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 22 days 14 hours ago.

How does TroubleChute handle wipe day?

An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 2 hours in.

How to join

What steps do you take to join TroubleChute?

Open Rust and press F1 for the console, then type client.connect 103.174.225.210:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162616,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp10
Max players The cap is 10.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs162616
Build Game build: 162616.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.