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Modded#8,740

A Shockbyte Rust Server

Offline 103.15.237.208:27713 checked 2d ago

moddedoxide
players now0of 8 slots
7-day average0peak 2
rank#8,740top 39%
last wipe · restocked10d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
29%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 05:24 UTC10d ago 4 – running 1
Sat 3 Oct, 06:55 UTC11d ago 3 – 0.9 days 0
Mon 28 Sep, 10:51 UTC16d ago 4 halved by day 3 4.8 days 1
Fri 18 Sep, 10:51 UTC26d ago 2 halved by day 1 10 days 1
Thu 17 Sep, 08:55 UTC27d ago 2 – 1.1 days 1
Wed 16 Sep, 11:15 UTC28d ago 1 – 0.9 days 1
Wed 16 Sep, 03:16 UTC28d ago 1 – 0.3 days 1
Tue 15 Sep, 16:18 UTC29d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): Room for 8; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what A Shockbyte Rust Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include A Shockbyte Rust Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is currently on A Shockbyte Rust Server?

A procedural map, size 3,500 with seed 471471404, generated by the game, is what A Shockbyte Rust Server runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does A Shockbyte Rust Server enforce, and what settings does it run?

There is no gather rate in the name A Shockbyte Rust Server. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is on.

About the server

Where can you find A Shockbyte Rust Server?

You will find no region published for A Shockbyte Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 103.15.237.208:27713.

How stable is A Shockbyte Rust Server, and is it currently online?

No stock at present: A Shockbyte Rust Server is offline, last seen 2 days 8 hours ago. Across the last 7 days, it was available for 132 of 168 hours, or 79% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.

What Rust version does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 166652 on Linux is what powers A Shockbyte Rust Server. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is A Shockbyte Rust Server's rank among Rust servers?

Over the last seven days A Shockbyte Rust Server ranks #8,740 on player hours, among the top 39% of all ranked servers.

Is A Shockbyte Rust Server busy at the moment?

At the moment A Shockbyte Rust Server is offline, with a last sighting 2 days 8 hours ago. It peaked at 2 this week, and the average was 0.

Wipe details

How often does A Shockbyte Rust Server wipe?

No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 10 days 14 hours ago.

What happens on A Shockbyte Rust Server on wipe day?

An average of 4 players turned up at the peak of its recent wipes. On the latest wipe, 25 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 2 in the wipes that did not hold.

Getting in

What steps do you take to join A Shockbyte Rust Server?

Press F1 in Rust to bring up the console and enter client.connect 103.15.237.208:27713. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp8
Max players Room for 8.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Build 166652.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.