IRONBARK CREEK AU
Online 103.15.237.153:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, and #340 of the quad servers (top 41%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe · high confidence
Coming wipes
- 22d 11hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:33 UTC FW12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on IRONBARK CREEK AU?
Here are the tags IRONBARK CREEK AU lists, which the game's browser uses: gmsoftcore (Game mode): Softcore rules, which are gentler; mp125 (Max players): 125 player slots; ts4 (Group limit): A team holds 4 at most; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find IRONBARK CREEK AU in?
The Rust Vending Machine lists that feature IRONBARK CREEK AU are: Oceania Rust servers in stock, Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and rules
Which map is currently on IRONBARK CREEK AU?
A procedural map, size 3,500 with seed 50000, generated by the game, is what IRONBARK CREEK AU runs. You can view it on RustMaps from this page, since the same size and seed give the same map.
Which settings and rules apply on IRONBARK CREEK AU?
No gather rate is given in the name of IRONBARK CREEK AU. You can have 4 players at most in a quad group. softcore is the game mode, Facepunch's easier option, with part of your loot kept. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.
Server details
What location is IRONBARK CREEK AU in?
No region tag comes from IRONBARK CREEK AU, but the name suggests Oceania. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 103.15.237.153:28015.
How reliable is IRONBARK CREEK AU, and is it online now?
You can grab IRONBARK CREEK AU: it is online as we speak. Its uptime figure puts the last restart at roughly 11 days 7 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). Its first record on Rust Vending Machine is dated 30 September 2026.
What is the performance like on IRONBARK CREEK AU?
Over the last 48 hours the average server fps was 144, with a low of 103. At its peak it held 67,729 entities, counting buildings, deployables and all else in the world. The highest memory reading was 5,600 MB. What players call lag comes from low fps and an entity count on the rise.
What version does IRONBARK CREEK AU use?
On Linux, IRONBARK CREEK AU is running Rust network protocol 2634 and build 166586. To get in, your game must match the protocol; Steam keeps that updated.
Live players
How does IRONBARK CREEK AU compare to other Rust servers in the rankings?
Over the last seven days IRONBARK CREEK AU ranks #5,638 on player hours, among the top 25% of all ranked servers. In the quad category, it holds #340.
How many players are on IRONBARK CREEK AU right now?
IRONBARK CREEK AU is carrying 2 players on 125 slots at the moment. The seven-day average stands at 0 players, peaking at 3. The last 48 hours peaked at 11:00 UTC, when it averaged 1 players.
Wipe info
When does IRONBARK CREEK AU wipe?
Only the monthly force wipe applies at IRONBARK CREEK AU. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. The world it has now started 12 days 10 hours ago. Its tags state a wipe each month.
What happens on IRONBARK CREEK AU on wipe day?
An average of 3 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 10 hours in.
Getting in
What is the way to join IRONBARK CREEK AU?
Press F1 in Rust to bring up the console and enter client.connect 103.15.237.153:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp125,ptrak,$r?,v2634,^m,^p,gmsoftcore,cs166586,ts4,^o^z
Game
gmsoftcore
mp125
ts4
v2634
cs166586
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
