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Rust Vending Machine 84,698playing
Modded#15,903

Rust CPT Dev Server

Offline 102.135.245.21:29031 checked 3d ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,903top 72%
last wipe · restocked10d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.2 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 4 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:12 UTC10d ago 0 – running 0
Mon 21 Sep, 08:50 UTC23d ago 0 – 13.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Rust CPT Dev Server?

gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Room for 10; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): It runs on build 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what Rust CPT Dev Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Rust CPT Dev Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Rust CPT Dev Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on Rust CPT Dev Server?

The map on Rust CPT Dev Server is procedural, size 3,800 with seed 2147483647, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Rust CPT Dev Server?

No gather rate is given in the name of Rust CPT Dev Server. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.

Server details

What location is Rust CPT Dev Server in?

You will find no region published for Rust CPT Dev Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 102.135.245.21:29031.

What is the uptime like on Rust CPT Dev Server?

No stock on Rust CPT Dev Server at the moment, last seen 3 days 10 hours ago. 2 of 168 hours online over the last 7 full days, or 1% uptime. Its first record on Rust Vending Machine is dated 20 September 2026.

What version does Rust CPT Dev Server use?

The setup: Rust CPT Dev Server on Windows, Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does Rust CPT Dev Server compare to other Rust servers in the rankings?

The last seven days of player hours place Rust CPT Dev Server at #15,903, in the top 72% of all ranked servers.

What is the current player count on Rust CPT Dev Server?

You will find Rust CPT Dev Server offline right now; its last sighting was 3 days 10 hours ago. The past week gives an average of 0 players.

Wipe info

How often does Rust CPT Dev Server wipe?

Too few wipes of Rust CPT Dev Server are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 10 days 5 hours ago.

How does Rust CPT Dev Server handle wipe day?

An average of 0 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe.

How to join

What steps do you take to join Rust CPT Dev Server?

In the Rust console (F1), type client.connect 102.135.245.21:29031. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players Room for 10.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167398
Build It runs on build 167398.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.