The Dojo | 2x
Online 99.46.155.82:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 00:36 UTC9d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
What is the meaning of the tags on The Dojo | 2x?
The server browser reads these tags that The Dojo | 2x publishes: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Room for 100; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does The Dojo | 2x appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature The Dojo | 2x are: 2x Rust servers and Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Settings and rules
What map is in play on The Dojo | 2x?
The Dojo | 2x runs a procedural map of size 4,500 with seed 55412, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: Custom Map.
What rules does The Dojo | 2x enforce, and what settings does it run?
Its name shows a 2x gather rate for The Dojo | 2x. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.
Server details
Where can you find The Dojo | 2x?
No region is published by The Dojo | 2x. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 99.46.155.82:28015.
What is the uptime like on The Dojo | 2x?
You can grab The Dojo | 2x: it is online as we speak. The uptime counter points to a restart about 3 days 1 hours ago. Across the last 7 days, it was available for 144 of 168 hours, or 86% of the time. It came to Rust Vending Machine's notice on 3 October 2026.
Is The Dojo | 2x lag-free?
Server fps over the last 48 hours averaged 131 and never dropped below 80. Up to 120,408 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 4,414 MB. What players call lag comes from low fps and an entity count on the rise.
What version does The Dojo | 2x use?
Rust network protocol 2634 and build 166652 on Linux is what powers The Dojo | 2x. To get in, your game must match the protocol; Steam keeps that updated.
Live players
What is The Dojo | 2x's rank among Rust servers?
The last seven days of player hours place The Dojo | 2x at #3,995, in the top 18% of all ranked servers.
How many players are on The Dojo | 2x right now?
You will find 1 players filling 100 slots in The Dojo | 2x as things stand. It peaked at 5 this week, and the average was 1. The last 48 hours peaked at 01:00 UTC, when it averaged 2 players.
Wipe details
On what schedule does The Dojo | 2x wipe?
There are not yet enough recorded wipes from The Dojo | 2x to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 9 days 23 hours ago.
What happens on The Dojo | 2x on wipe day?
At their busiest, its recent wipes averaged 4 players. On the latest wipe, 27 hours after it began, the crowd peaked.
Getting in
What is the way to join The Dojo | 2x?
Open Rust and press F1 for the console, then type client.connect 99.46.155.82:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.