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PvE#4,278

Fields Of Rust PVE Test Server

Online 99.249.126.208:28015 checked 12m ago

moddedoxidepve
players now1of ? slots
7-day average1peak 2
rank#4,278top 19%
last wipe · restocked13d agono schedule published
next wipe · restock21d 22hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 21d 22hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:24 UTC FW13d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on Fields Of Rust PVE Test Server?

gmrust (Game mode): Rust survival, the standard way; mp0 (Max players): Room for 0; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what Fields Of Rust PVE Test Server tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Fields Of Rust PVE Test Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Fields Of Rust PVE Test Server are: Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on Fields Of Rust PVE Test Server?

The map on Fields Of Rust PVE Test Server is procedural, size 3,000 with seed 6738, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Fields Of Rust PVE Test Server?

No gather rate is given in the name of Fields Of Rust PVE Test Server. The group limit is 8 players, the game's default. You play pve, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is Fields Of Rust PVE Test Server in?

No region is published by Fields Of Rust PVE Test Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 99.249.126.208:28015.

How reliable is Fields Of Rust PVE Test Server, and is it online now?

You can grab Fields Of Rust PVE Test Server: it is online as we speak. By its own uptime report, the last restart was about 2 days 17 hours ago. 117 of 168 hours online over the last 7 full days, or 70% uptime. The first sighting of it on Rust Vending Machine was 29 September 2026.

What is the performance like on Fields Of Rust PVE Test Server?

The 48-hour average for server fps is 136, and the floor was 92. The entity count reached 56,988: that includes buildings, deployables and everything else. Memory use peaked at 3,169 MB. What players call lag comes from low fps and an entity count on the rise.

What version does Fields Of Rust PVE Test Server use?

The setup: Fields Of Rust PVE Test Server on Windows, Rust network protocol 2634 and build 166494. Joining needs the same protocol on your game; Steam handles the update for you.

Population

Where does Fields Of Rust PVE Test Server sit in the rankings?

Over the last seven days Fields Of Rust PVE Test Server ranks #4,278 on player hours, among the top 19% of all ranked servers.

Is Fields Of Rust PVE Test Server busy at the moment?

You will find 1 players in Fields Of Rust PVE Test Server right now. The seven-day average is 1, and the busiest point reached 2. The last 48 hours peaked at 21:00 UTC, when it averaged 1 players.

Wipe info

How often does Fields Of Rust PVE Test Server wipe?

Once a month, Fields Of Rust PVE Test Server wipes with the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. It has been running its current world since 13 days ago.

What happens on Fields Of Rust PVE Test Server on wipe day?

An average of 3 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 24 hours in.

Join the server

What steps do you take to join Fields Of Rust PVE Test Server?

Open Rust and press F1 for the console, then type client.connect 99.249.126.208:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp0
Max players Room for 0.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166494
Build Build 166494.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world supplies the danger, not other players.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.