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Community#15,505

Watkins Rust server | Powered by Electro

Offline 98.97.38.111:28015 checked 27d ago

players now0of 15 slots
7-day average0peak –
rank#15,505no region published
last wipe · restocked39d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 360 on average
A2224/ 275 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 344 on average
A3334/ 350 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 336 on average
B1200/ 250 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 299 on average
B235/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Watkins Rust server | Powered by Electro?

The server browser reads these tags that Watkins Rust server | Powered by Electro publishes: gmrust (Game mode): Rust survival, the standard way; mp15 (Max players): 15 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): Protocol 2633: your game must match to get in; cs163207 (Build): Game build: 163207; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Watkins Rust server | Powered by Electro appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Watkins Rust server | Powered by Electro: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules & map

Which map is currently on Watkins Rust server | Powered by Electro?

Generated by the game, the map on Watkins Rust server | Powered by Electro is procedural.

What rules does Watkins Rust server | Powered by Electro enforce, and what settings does it run?

No gather rate is given in the name of Watkins Rust server | Powered by Electro. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. You will find it in the Community section of the server browser, as a community server. VAC, Valve's anti-cheat, is enabled.

About the server

What location is Watkins Rust server | Powered by Electro in?

No region is published by Watkins Rust server | Powered by Electro. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 98.97.38.111:28015.

What is the uptime like on Watkins Rust server | Powered by Electro?

No stock at present: Watkins Rust server | Powered by Electro is offline, last seen 27 days 12 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

What version does Watkins Rust server | Powered by Electro use?

Rust network protocol 2633 and build 163207 on Linux is what powers Watkins Rust server | Powered by Electro. To get in, your game must match the protocol; Steam keeps that updated.

Population

How does Watkins Rust server | Powered by Electro compare to other Rust servers in the rankings?

The last seven days of player hours place Watkins Rust server | Powered by Electro at #15,505, in the top – of all ranked servers.

What is the current player count on Watkins Rust server | Powered by Electro?

Current status for Watkins Rust server | Powered by Electro: offline, last seen 27 days 12 hours ago.

Wipe details

On what schedule does Watkins Rust server | Powered by Electro wipe?

There are not yet enough recorded wipes from Watkins Rust server | Powered by Electro to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 39 days ago.

How to join

What is the way to join Watkins Rust server | Powered by Electro?

Press F1 in Rust to bring up the console and enter client.connect 98.97.38.111:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp15
Max players 15 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol Protocol 2633: your game must match to get in.
cs163207
Build Game build: 163207.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.