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Modded#15,938

Siege Dev [siege-dev]

Offline 98.240.242.148:28015 checked 12d ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,938top 69%
last wipe · restocked13d agono schedule published
next wipe · restock21d 17hThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep1 Oct4 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 17h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 21d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:12 UTC FW13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on Siege Dev [siege-dev]?

gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The cap is 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166494 (Build): Build 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what Siege Dev [siege-dev] tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Siege Dev [siege-dev] appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Siege Dev [siege-dev]: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on Siege Dev [siege-dev]?

Generated by the game, the map on Siege Dev [siege-dev] is procedural.

Which settings and rules apply on Siege Dev [siege-dev]?

No gather rate is given in the name of Siege Dev [siege-dev]. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server details

Where can you find Siege Dev [siege-dev]?

You will find no region published for Siege Dev [siege-dev]. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 98.240.242.148:28015.

How reliable is Siege Dev [siege-dev], and is it online now?

No stock at present: Siege Dev [siege-dev] is offline, last seen 12 days 22 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. It came to Rust Vending Machine's notice on 15 September 2026.

What version does Siege Dev [siege-dev] use?

Rust network protocol 2634 and build 166494 on Windows is what powers Siege Dev [siege-dev]. To get in, your game must match the protocol; Steam keeps that updated.

Player count

How does Siege Dev [siege-dev] compare to other Rust servers in the rankings?

The last seven days of player hours place Siege Dev [siege-dev] at #15,938, in the top 69% of all ranked servers.

Is Siege Dev [siege-dev] busy at the moment?

Current status for Siege Dev [siege-dev]: offline, last seen 12 days 22 hours ago.

Wipe schedule

On what schedule does Siege Dev [siege-dev] wipe?

Once a month, Siege Dev [siege-dev] wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. The world it has now started 13 days 4 hours ago.

How does Siege Dev [siege-dev] handle wipe day?

An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in.

Join the server

What is the way to join Siege Dev [siege-dev]?

Press F1 in Rust to bring up the console and enter client.connect 98.240.242.148:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The cap is 10.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166494
Build Build 166494.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.