Chrayntopia-dev
Offline 98.142.0.118:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 05:39 UTC19d ago | 0 | – | running | 0 |
| Thu 24 Sep, 14:31 UTC20d ago | 0 | – | 0.6 days | 0 |
| Thu 17 Sep, 01:42 UTC27d ago | 2 | halved by day 1 | 7.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on Chrayntopia-dev?
The server browser reads these tags that Chrayntopia-dev publishes: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): The cap is 0; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): Game build: 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find Chrayntopia-dev in?
The Rust Vending Machine lists that feature Chrayntopia-dev are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
What map is in play on Chrayntopia-dev?
A procedural map, size 4,250 with seed 2026832128, generated by the game, is what Chrayntopia-dev runs. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: Custom Map.
What rules does Chrayntopia-dev enforce, and what settings does it run?
There is no gather rate in the name Chrayntopia-dev. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.
Server info
Where can you find Chrayntopia-dev?
You will find no region published for Chrayntopia-dev. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 98.142.0.118:28015.
How stable is Chrayntopia-dev, and is it currently online?
No stock at present: Chrayntopia-dev is offline, last seen 19 days 13 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
What Rust version does Chrayntopia-dev run?
On Linux, Chrayntopia-dev is running Rust network protocol 2633 and build 165217. Joining needs the same protocol on your game; Steam handles the update for you.
Population
Where does Chrayntopia-dev sit in the rankings?
Over the last seven days Chrayntopia-dev ranks #16,226 on player hours, among the top 71% of all ranked servers.
Is Chrayntopia-dev busy at the moment?
Current status for Chrayntopia-dev: offline, last seen 19 days 13 hours ago.
Wipe info
On what schedule does Chrayntopia-dev wipe?
Because Chrayntopia-dev wipes irregularly, its next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 19 days 14 hours ago it made the world it is using now.
What can you expect on Chrayntopia-dev when wipe day comes?
An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 in the wipes that did not hold.
Getting in
What is the way to join Chrayntopia-dev?
Press F1 in Rust to bring up the console and enter client.connect 98.142.0.118:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp0
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.