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Modded#11,785

JuanFranWorld

Online 97.113.254.121:28015 checked 13m ago

moddedoxide
players now0of 5 slots
7-day average0peak 1
rank#11,785top 53%
last wipe · restocked9d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:14 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on JuanFranWorld?

gmvanilla (Game mode): Vanilla survival mode; mp5 (Max players): The cap is 5; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what JuanFranWorld tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does JuanFranWorld appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature JuanFranWorld are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on JuanFranWorld?

JuanFranWorld runs a procedural map of size 4,500 with seed 64205775, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on JuanFranWorld?

No gather rate is given in the name of JuanFranWorld. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

Server info

Where can you find JuanFranWorld?

You will find no region published for JuanFranWorld. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 97.113.254.121:28015.

How reliable is JuanFranWorld, and is it online now?

The shelves show JuanFranWorld in stock and online right now. The uptime counter points to a restart about 9 days 16 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 13 September 2026.

What is the performance like on JuanFranWorld?

The 48-hour average for server fps is 106, and the floor was 88. At its peak it held 131,149 entities, counting buildings, deployables and all else in the world. At most it drew 5,694 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is JuanFranWorld running?

Rust network protocol 2634 and build 166652 on Windows is what powers JuanFranWorld. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does JuanFranWorld compare to other Rust servers in the rankings?

Over the last seven days JuanFranWorld ranks #11,785 on player hours, among the top 53% of all ranked servers.

Is JuanFranWorld busy at the moment?

You will find 0 players filling 5 slots in JuanFranWorld as things stand. It peaked at 1 this week, and the average was 0. Its busiest point in the last 48 hours was 04:00 UTC, averaging 0 players.

Wipe details

On what schedule does JuanFranWorld wipe?

The wipes of JuanFranWorld on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 9 days 18 hours ago.

How does JuanFranWorld handle wipe day?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 1 hours in.

Getting in

What steps do you take to join JuanFranWorld?

In the Rust console (F1), type client.connect 97.113.254.121:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp5
Max players The cap is 5.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.