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Codex Heap Crash Current Recheck

Offline 96.55.62.126:59626 checked 30d ago

players now0of 4 slots
7-day average0peak –
rank–score 0
last wipe · restocked30d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 355 on average
A2156/ 200 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 337 on average
A3218/ 250 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 333 on average
B1149/ 200 players
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Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 299 on average
B222/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Codex Heap Crash Current Recheck?

The server browser reads these tags that Codex Heap Crash Current Recheck publishes: gmrust (Game mode): The standard survival game mode; mp4 (Max players): The cap is 4; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs163696 (Build): Game build: 163696; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Codex Heap Crash Current Recheck appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Codex Heap Crash Current Recheck: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

Which map is currently on Codex Heap Crash Current Recheck?

A procedural map, generated by the game, is what Codex Heap Crash Current Recheck runs.

What rules does Codex Heap Crash Current Recheck enforce, and what settings does it run?

There is no gather rate in the name Codex Heap Crash Current Recheck. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. In the server browser it is listed under Community, being a community server. VAC, Valve's anti-cheat, is enabled.

Server details

What is the location of Codex Heap Crash Current Recheck?

No region is published by Codex Heap Crash Current Recheck. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 96.55.62.126:59626.

How reliable is Codex Heap Crash Current Recheck, and is it online now?

No stock on Codex Heap Crash Current Recheck at the moment, last seen 30 days 19 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

What version does Codex Heap Crash Current Recheck use?

On Windows, Codex Heap Crash Current Recheck is running Rust network protocol 2633 and build 163696. To get in, your game must match the protocol; Steam keeps that updated.

Population

Is Codex Heap Crash Current Recheck busy at the moment?

Current status for Codex Heap Crash Current Recheck: offline, last seen 30 days 19 hours ago.

Wipe schedule

On what schedule does Codex Heap Crash Current Recheck wipe?

Too few wipes of Codex Heap Crash Current Recheck are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 30 days 19 hours ago.

Getting in

What steps do you take to join Codex Heap Crash Current Recheck?

Open Rust and press F1 for the console, then type client.connect 96.55.62.126:59626. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163696,ts8

Game

gmrust
Game mode The standard survival game mode.
mp4
Max players The cap is 4.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs163696
Build Game build: 163696.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.