Rust Solo - Seven Nights
Offline 95.90.189.103:28025 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 16:02 UTC3d ago | 1 | – | running | 0 |
| Fri 9 Oct, 21:54 UTC3d ago | 1 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on Rust Solo - Seven Nights?
Here are the tags Rust Solo - Seven Nights lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): It runs on build 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does Rust Solo - Seven Nights appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Rust Solo - Seven Nights are: Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules & map
Which map is currently on Rust Solo - Seven Nights?
Generated by the game, the map on Rust Solo - Seven Nights is procedural.
What rules does Rust Solo - Seven Nights enforce, and what settings does it run?
No gather rate is given in the name of Rust Solo - Seven Nights. The group limit is 8 players, the game's default. This server runs pve, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is off.
Server details
What is the location of Rust Solo - Seven Nights?
There is no region listed for Rust Solo - Seven Nights. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 95.90.189.103:28025.
What is the uptime like on Rust Solo - Seven Nights?
No stock on Rust Solo - Seven Nights at the moment, last seen 28 hours ago. Over 3 full days, the shelves were stocked for 27 of 72 hours (38%). The first sighting of it on Rust Vending Machine was 9 October 2026.
What version does Rust Solo - Seven Nights use?
On Windows, Rust Solo - Seven Nights is running Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.
Live players
How does Rust Solo - Seven Nights compare to other Rust servers in the rankings?
Over the last seven days Rust Solo - Seven Nights ranks #6,285 on player hours, among the top 28% of all ranked servers.
How many players are on Rust Solo - Seven Nights right now?
At the moment Rust Solo - Seven Nights is offline, with a last sighting 28 hours ago. It peaked at 1 this week, and the average was 1. Its busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.
Wipe details
On what schedule does Rust Solo - Seven Nights wipe?
There are not yet enough recorded wipes from Rust Solo - Seven Nights to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 3 days 5 hours ago.
How does Rust Solo - Seven Nights handle wipe day?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours after it began, the crowd peaked.
Getting in
What steps do you take to join Rust Solo - Seven Nights?
Open Rust and press F1 for the console, then type client.connect 95.90.189.103:28025. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167398
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.