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Community#3,336

ZONE57

Online 95.31.137.207:28015 checked 14m ago

teams off monthly wipes hardcore
players now3of 50 slots
7-day average1peak 5
rank#3,336top 15%
last wipe · restocked13d agomonthly schedule
next wipe · restock21d 12hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246807:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 12h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 21d 12hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:23 UTC13d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on ZONE57?

The server browser reads these tags that ZONE57 publishes: gmhardcore (Game mode): A tougher ruleset: hardcore; mp50 (Max players): 50 player slots; ts0 (Group limit): You can't form teams; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^h (Hardcore): Hardcore, from Facepunch: less help and tougher survival. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Who is behind ZONE57?

No other server we track uses the zone57.org hostname that ZONE57 publishes.

Where does ZONE57 appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include ZONE57: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Hardcore ^h; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on ZONE57?

The map on ZONE57 is procedural, size 6,000, generated by the game.

Which settings and rules apply on ZONE57?

There is no gather rate in the name ZONE57. No group limit is published. You play hardcore, Facepunch's most difficult mode. Fighting and raiding between players is allowed. The server browser puts it under Community: it is a community server. VAC is on.

Server info

What is the location of ZONE57?

No region is published by ZONE57. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 95.31.137.207:28015.

How reliable is ZONE57, and is it online now?

Open for trade right now: ZONE57 is online. By its own uptime report, the last restart was about 4 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

Is ZONE57 lag-free?

The 48-hour average for server fps is 119, and the floor was 88. Up to 208,305 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 4,208 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

What version does ZONE57 use?

Rust network protocol 2634 and build 167781 on Linux is what powers ZONE57. To get in, your game must match the protocol; Steam keeps that updated.

Population

Where does ZONE57 sit in the rankings?

Over the last seven days ZONE57 ranks #3,336 on player hours, among the top 15% of all ranked servers.

How many players are on ZONE57 right now?

ZONE57 is carrying 3 players on 50 slots at the moment. It peaked at 5 this week, and the average was 1. The last 48 hours peaked at 15:00 UTC, when it averaged 4 players.

Wipe details

How often does ZONE57 wipe?

Only the monthly force wipe applies at ZONE57. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. 13 days 5 hours ago it made the world it is using now. Wipes once a month are what its tags show.

How does ZONE57 handle wipe day?

At their busiest, its recent wipes averaged 3 players. On the latest wipe, 28 hours after it began, the crowd peaked.

Getting in

What is the way to join ZONE57?

Press F1 in Rust to bring up the console and enter client.connect 95.31.137.207:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^h,gmhardcore,cs167781,ts0

Game

gmhardcore
Game mode A tougher ruleset: hardcore.
mp50
Max players 50 player slots.
ts0
Group limit You can't form teams.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Difficulty

^h
Hardcore Hardcore, from Facepunch: less help and tougher survival.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.