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Modded#15,974

RUSTLand Plugin Test

Online 95.217.75.83:38015 checked 5m ago

vanillamoddedcarbon
players now0of 5 slots
7-day average0peak –
rank#15,974top 71%
last wipe · restocked12d agono schedule published
next wipe · restock22d 17hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02.557.51002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 17h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on RUSTLand Plugin Test?

Here are the tags RUSTLand Plugin Test lists, which the game's browser uses: gmvanilla (Game mode): Survival, vanilla style; mp5 (Max players): 5 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): It runs on build 167584; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): The plugin framework here is Carbon. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find RUSTLand Plugin Test in?

These Rust Vending Machine lists include RUSTLand Plugin Test: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on RUSTLand Plugin Test?

RUSTLand Plugin Test runs a procedural map of size 2,500 with seed 3456346, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on RUSTLand Plugin Test?

There is no gather rate in the name RUSTLand Plugin Test. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. The server says it is vanilla: untouched rates, kits and rules: the game exactly as Facepunch ships it. VAC is on.

About the server

What location is RUSTLand Plugin Test in?

No region is published by RUSTLand Plugin Test. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 95.217.75.83:38015.

How stable is RUSTLand Plugin Test, and is it currently online?

The shelves show RUSTLand Plugin Test in stock and online right now. Its uptime figure puts the last restart at roughly 18 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

Is RUSTLand Plugin Test lag-free?

Over the last 48 hours the average server fps was 10, with a low of 10. Up to 30,694 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 2,786 MB. What players call lag comes from low fps and an entity count on the rise.

What Rust version does RUSTLand Plugin Test run?

The setup: RUSTLand Plugin Test on Linux, Rust network protocol 2634 and build 167584. Joining needs the same protocol on your game; Steam handles the update for you.

Population

How does RUSTLand Plugin Test compare to other Rust servers in the rankings?

Over the last seven days RUSTLand Plugin Test ranks #15,974 on player hours, among the top 71% of all ranked servers.

Is RUSTLand Plugin Test busy at the moment?

You will find 0 players filling 5 slots in RUSTLand Plugin Test as things stand. Over the last seven days you would have seen 0 players on average.

Wipe schedule

How often does RUSTLand Plugin Test wipe?

Only the monthly force wipe applies at RUSTLand Plugin Test. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. The world it has now started 12 days 7 hours ago.

How does RUSTLand Plugin Test handle wipe day?

An average of 1 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked.

Getting in

What is the way to join RUSTLand Plugin Test?

In the Rust console (F1), type client.connect 95.217.75.83:38015. You can also press Launch Rust on this page, which opens Steam and connects. You can find its website at https://rustland.pl.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp5
Max players 5 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167584
Build It runs on build 167584.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.