Skip to the shelves
Rust Vending Machine 64,540playing
Modded#15,967

PROJECT ZERO | Story Co-op Survival

Offline 95.216.93.121:28015 checked 9d ago

moddedoxide
players now0of 50 slots
7-day average0peak –
rank#15,967top 71%
last wipe · restocked41d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on PROJECT ZERO | Story Co-op Survival?

Here are the tags PROJECT ZERO | Story Co-op Survival lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp50 (Max players): Room for 50; ts8 (Group limit): 8 to a team, as the game ships it; v2632 (Protocol): Protocol 2632: your game must match to get in; cs162434 (Build): Game build: 162434; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find PROJECT ZERO | Story Co-op Survival in?

These Rust Vending Machine lists include PROJECT ZERO | Story Co-op Survival: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is in play on PROJECT ZERO | Story Co-op Survival?

A procedural map, size 3,500 with seed 20470317, generated by the game, is what PROJECT ZERO | Story Co-op Survival runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does PROJECT ZERO | Story Co-op Survival enforce, and what settings does it run?

No gather rate is given in the name of PROJECT ZERO | Story Co-op Survival. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

Server details

What is the location of PROJECT ZERO | Story Co-op Survival?

You will find no region published for PROJECT ZERO | Story Co-op Survival. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 95.216.93.121:28015.

What is the uptime like on PROJECT ZERO | Story Co-op Survival?

Right now PROJECT ZERO | Story Co-op Survival is not in stock, last seen 9 days 3 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

What version does PROJECT ZERO | Story Co-op Survival use?

Rust network protocol 2632 and build 162434 on Linux is what powers PROJECT ZERO | Story Co-op Survival. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does PROJECT ZERO | Story Co-op Survival sit in the rankings?

The last seven days of player hours place PROJECT ZERO | Story Co-op Survival at #15,967, in the top 71% of all ranked servers.

What is the current player count on PROJECT ZERO | Story Co-op Survival?

You will find PROJECT ZERO | Story Co-op Survival offline right now; its last sighting was 9 days 3 hours ago.

Wipe details

On what schedule does PROJECT ZERO | Story Co-op Survival wipe?

The wipes of PROJECT ZERO | Story Co-op Survival on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 41 days 4 hours ago.

Join the server

What steps do you take to join PROJECT ZERO | Story Co-op Survival?

In the Rust console (F1), type client.connect 95.216.93.121:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players Room for 50.
ts8
Group limit 8 to a team, as the game ships it.
v2632
Protocol Protocol 2632: your game must match to get in.
cs162434
Build Game build: 162434.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.