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Modded#7,263

ZMADHOUSE PVE

Online 95.216.228.189:7781 checked 10m ago

moddedoxide
players now0of 70 slots
7-day average0peak 3
rank#7,263top 33%
last wipe · restocked2d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on ZMADHOUSE PVE?

gmrust (Game mode): Rust survival, the standard way; mp70 (Max players): Room for 70; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what ZMADHOUSE PVE tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does ZMADHOUSE PVE appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include ZMADHOUSE PVE: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

What map is in play on ZMADHOUSE PVE?

ZMADHOUSE PVE runs a procedural map of size 3,500 with seed 2147483647, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on ZMADHOUSE PVE?

The name of ZMADHOUSE PVE gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server info

Where can you find ZMADHOUSE PVE?

You will find no region published for ZMADHOUSE PVE. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 95.216.228.189:7781.

How stable is ZMADHOUSE PVE, and is it currently online?

Open for trade right now: ZMADHOUSE PVE is online. By its own uptime report, the last restart was about 7 hours ago. Over the last 1 full day it was up 100% of the time, 24 of 24 hours. It came to Rust Vending Machine's notice on 13 October 2026.

Is ZMADHOUSE PVE lag-free?

Over the last 48 hours the average server fps was 147, with a low of 119. At its peak it held 77,975 entities, counting buildings, deployables and all else in the world. Memory use peaked at 2,349 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does ZMADHOUSE PVE use?

On Windows, ZMADHOUSE PVE is running Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is ZMADHOUSE PVE's rank among Rust servers?

Over the last seven days ZMADHOUSE PVE ranks #7,263 on player hours, among the top 33% of all ranked servers.

Is ZMADHOUSE PVE busy at the moment?

ZMADHOUSE PVE is carrying 0 players on 70 slots at the moment. The seven-day average is 0, and the busiest point reached 3. The last 48 hours peaked at 06:00 UTC, when it averaged 3 players.

Wipe details

On what schedule does ZMADHOUSE PVE wipe?

There are not yet enough recorded wipes from ZMADHOUSE PVE to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 2 days 8 hours ago it made the world it is using now.

How to join

What steps do you take to join ZMADHOUSE PVE?

In the Rust console (F1), type client.connect 95.216.228.189:7781. You can also press Launch Rust on this page, which opens Steam and connects. You can find its website at https://www.gameserverapp.com.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp70
Max players Room for 70.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.