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Modded#15,311

KILLFEED-ISOLATED

Offline 95.182.82.154:28925 checked 7d ago

moddedcarbon
players now0of ? slots
7-day average0peak –
rank#15,311top 70%
last wipe · restocked7d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 09:23 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on KILLFEED-ISOLATED?

Here are the tags KILLFEED-ISOLATED lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp0 (Max players): 0 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find KILLFEED-ISOLATED in?

The Rust Vending Machine lists that feature KILLFEED-ISOLATED are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on KILLFEED-ISOLATED?

Generated by the game, the map on KILLFEED-ISOLATED is procedural.

Which settings and rules apply on KILLFEED-ISOLATED?

The name of KILLFEED-ISOLATED gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. The server has VAC, Valve's anti-cheat, switched off.

Server details

What location is KILLFEED-ISOLATED in?

There is no region listed for KILLFEED-ISOLATED. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 95.182.82.154:28925.

What is the uptime like on KILLFEED-ISOLATED?

No stock at present: KILLFEED-ISOLATED is offline, last seen 7 days 3 hours ago. Across the last 7 days, it was available for 2 of 168 hours, or 1% of the time. Its first record on Rust Vending Machine is dated 17 October 2026.

Which Rust build is KILLFEED-ISOLATED running?

Rust network protocol 2634 and build 167781 on Windows is what powers KILLFEED-ISOLATED. To get in, your game must match the protocol; Steam keeps that updated.

Population

How does KILLFEED-ISOLATED compare to other Rust servers in the rankings?

The last seven days of player hours place KILLFEED-ISOLATED at #15,311, in the top 70% of all ranked servers.

What is the current player count on KILLFEED-ISOLATED?

Current status for KILLFEED-ISOLATED: offline, last seen 7 days 3 hours ago. The past week gives an average of 0 players.

Wipe schedule

When does KILLFEED-ISOLATED wipe?

There are not yet enough recorded wipes from KILLFEED-ISOLATED to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 7 days 4 hours ago it made the world it is using now.

How does KILLFEED-ISOLATED handle wipe day?

An average of 0 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked.

Getting in

What steps do you take to join KILLFEED-ISOLATED?

In the Rust console (F1), type client.connect 95.182.82.154:28925. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, the standard way.
mp0
Max players 0 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build It runs on build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.