test
Offline 95.160.182.126:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
What is the meaning of the tags on test?
Here are the tags test lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): Room for 500; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs163794 (Build): It runs on build 163794; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find test in?
These Rust Vending Machine lists include test: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
What map is in play on test?
A procedural map, generated by the game, is what test runs.
What rules does test enforce, and what settings does it run?
No gather rate is given in the name of test. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser puts it under Community: it is a community server. VAC is off.
About the server
What is the location of test?
No region is published by test. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 95.160.182.126:28015.
What is the uptime like on test?
No stock at present: test is offline, last seen 27 days 10 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). It came to Rust Vending Machine's notice on 15 September 2026.
What version does test use?
The setup: test on Windows, Rust network protocol 2633 and build 163794. To get in, your game must match the protocol; Steam keeps that updated.
Population
How does test compare to other Rust servers in the rankings?
The last seven days of player hours place test at #14,437, in the top – of all ranked servers.
Is test busy at the moment?
You will find test offline right now; its last sighting was 27 days 10 hours ago.
Wipe info
How often does test wipe?
There are not yet enough recorded wipes from test to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 40 days 4 hours ago it made the world it is using now.
Join the server
What is the way to join test?
In the Rust console (F1), type client.connect 95.160.182.126:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.