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Rust Vending Machine 79,545playing
Community#15,641

Tin & Blood

Offline 94.64.104.177:35005 checked 20d ago

players now0of 100 slots
7-day average0peak –
rank#15,641top 71%
last wipe · restocked32d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 339 on average
A2402/ 475 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 331 on average
A3286/ 275 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 320 on average
B1313/ 450 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 297 on average
B248/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Tin & Blood?

gmrust (Game mode): The standard survival game mode; mp100 (Max players): The cap is 100; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set is what Tin & Blood tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Tin & Blood in?

The Rust Vending Machine lists that feature Tin & Blood are: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules & map

Which map is currently on Tin & Blood?

Generated by the game, the map on Tin & Blood is procedural.

Which settings and rules apply on Tin & Blood?

No gather rate is given in the name of Tin & Blood. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser puts it under Community: it is a community server. VAC is on.

Server details

What is the location of Tin & Blood?

You will find no region published for Tin & Blood. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 94.64.104.177:35005.

What is the uptime like on Tin & Blood?

No stock at present: Tin & Blood is offline, last seen 20 days 8 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 24 September 2026.

Which Rust build is Tin & Blood running?

Rust network protocol 2633 and build 165217 on Linux is what powers Tin & Blood. The protocol has to line up on your side to join, and Steam does the updating.

Live players

What is Tin & Blood's rank among Rust servers?

The last seven days of player hours place Tin & Blood at #15,641, in the top 71% of all ranked servers.

How many players are on Tin & Blood right now?

Current status for Tin & Blood: offline, last seen 20 days 8 hours ago.

Wipe details

How often does Tin & Blood wipe?

Too few wipes of Tin & Blood are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 32 days 22 hours ago it made the world it is using now.

Getting in

What steps do you take to join Tin & Blood?

Open Rust and press F1 for the console, then type client.connect 94.64.104.177:35005. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The standard survival game mode.
mp100
Max players The cap is 100.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.