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Rust Vending Machine 57,547playing
Modded#15,967

Rust Devblog Server

Offline 94.229.24.69:28015 checked 1d ago

moddedcarbon
players now0of 10 slots
7-day average0peak –
rank#15,967top 71%
last wipe · restocked15d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Rust Devblog Server?

Here are the tags Rust Devblog Server lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots; v2362 (Protocol): To join, your game version must line up with protocol 2362; ptrak (Networking): This is the standard RakNet layer the game uses; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon is the plugin framework in use; hil2cpp (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Rust Devblog Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Rust Devblog Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Map and rules

What map is in play on Rust Devblog Server?

A procedural map, generated by the game, is what Rust Devblog Server runs.

Which settings and rules apply on Rust Devblog Server?

There is no gather rate in the name Rust Devblog Server. A group limit is not published here. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. The server has VAC, Valve's anti-cheat, switched off.

About the server

What is the location of Rust Devblog Server?

There is no region listed for Rust Devblog Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 94.229.24.69:28015.

How stable is Rust Devblog Server, and is it currently online?

No stock at present: Rust Devblog Server is offline, last seen 42 hours ago. The first sighting of it on Rust Vending Machine was 12 October 2026.

What Rust version does Rust Devblog Server run?

Rust network protocol 2362 on Windows is what powers Rust Devblog Server. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

What is Rust Devblog Server's rank among Rust servers?

The last seven days of player hours place Rust Devblog Server at #15,967, in the top 71% of all ranked servers.

What is the current player count on Rust Devblog Server?

You will find Rust Devblog Server offline right now; its last sighting was 42 hours ago. Over the last seven days you would have seen 0 players on average.

Wipe info

On what schedule does Rust Devblog Server wipe?

Too few wipes of Rust Devblog Server are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 15 days 21 hours ago.

How to join

What is the way to join Rust Devblog Server?

Open Rust and press F1 for the console, then type client.connect 94.229.24.69:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 player slots.
v2362
Protocol To join, your game version must line up with protocol 2362.
ptrak
Networking This is the standard RakNet layer the game uses.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Other

hil2cpp
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.
stok
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.