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Rust Vending Machine 48,805playing
Modded#15,621

Rust Devblog Server

Offline 94.229.24.64:28015 checked 20d ago

moddedcarbon
players now0of 10 slots
7-day average0peak –
rank#15,621top 71%
last wipe · restocked21d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on Rust Devblog Server?

The server browser reads these tags that Rust Devblog Server publishes: gmrust (Game mode): The standard survival game mode; mp10 (Max players): 10 player slots; v2362 (Protocol): To join, your game version must line up with protocol 2362; ptrak (Networking): This is the standard RakNet layer the game uses; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use; hil2cpp (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Rust Devblog Server in?

The Rust Vending Machine lists that feature Rust Devblog Server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Rules & map

What map is in play on Rust Devblog Server?

A procedural map, generated by the game, is what Rust Devblog Server runs.

What rules does Rust Devblog Server enforce, and what settings does it run?

The name of Rust Devblog Server gives no gather rate. No group limit is published. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. The server has VAC, Valve's anti-cheat, switched on.

About the server

Where can you find Rust Devblog Server?

You will find no region published for Rust Devblog Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 94.229.24.64:28015.

How stable is Rust Devblog Server, and is it currently online?

Right now Rust Devblog Server is not in stock, last seen 20 days 4 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. It came to Rust Vending Machine's notice on 24 September 2026.

Which Rust build is Rust Devblog Server running?

On Windows, Rust Devblog Server is running Rust network protocol 2362. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

What is Rust Devblog Server's rank among Rust servers?

Over the last seven days Rust Devblog Server ranks #15,621 on player hours, among the top 71% of all ranked servers.

Is Rust Devblog Server busy at the moment?

At the moment Rust Devblog Server is offline, with a last sighting 20 days 4 hours ago.

Wipe details

On what schedule does Rust Devblog Server wipe?

The wipes of Rust Devblog Server on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 21 days 15 hours ago.

Getting in

What steps do you take to join Rust Devblog Server?

In the Rust console (F1), type client.connect 94.229.24.64:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The standard survival game mode.
mp10
Max players 10 player slots.
v2362
Protocol To join, your game version must line up with protocol 2362.
ptrak
Networking This is the standard RakNet layer the game uses.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon Carbon is the plugin framework in use.

Other

hil2cpp
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.
stok
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.