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Modded#15,481

Prototype 17 Server

Offline 94.229.19.79:28015 checked 22d ago

moddedcarbon
players now0of 10 slots
7-day average0peak –
rank#15,481top 67%
last wipe · restocked22d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 17:27 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Prototype 17 Server?

gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The cap is 10; v2362 (Protocol): To join, your game version must line up with protocol 2362; ptrak (Networking): The game's usual network layer, RakNet, is used; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): It uses Carbon for plugins; hil2cpp (Custom tag): The owner or a plugin added this one; it isn't standard Rust; stok (Custom tag): The owner or a plugin added this one; it isn't standard Rust is what Prototype 17 Server tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Prototype 17 Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Prototype 17 Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Map and rules

Which map is currently on Prototype 17 Server?

A procedural map, generated by the game, is what Prototype 17 Server runs.

Which settings and rules apply on Prototype 17 Server?

The name of Prototype 17 Server gives no gather rate. A group limit is not published here. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. VAC is on.

Server details

What is the location of Prototype 17 Server?

There is no region listed for Prototype 17 Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 94.229.19.79:28015.

How stable is Prototype 17 Server, and is it currently online?

No stock on Prototype 17 Server at the moment, last seen 22 days 10 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). Its first record on Rust Vending Machine is dated 21 September 2026.

What Rust version does Prototype 17 Server run?

The setup: Prototype 17 Server on Windows, Rust network protocol 2362. Joining needs the same protocol on your game; Steam handles the update for you.

Population

How does Prototype 17 Server compare to other Rust servers in the rankings?

Over the last seven days Prototype 17 Server ranks #15,481 on player hours, among the top 67% of all ranked servers.

What is the current player count on Prototype 17 Server?

You will find Prototype 17 Server offline right now; its last sighting was 22 days 10 hours ago.

Wipe schedule

When does Prototype 17 Server wipe?

Too few wipes of Prototype 17 Server are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 22 days 11 hours ago.

What happens on Prototype 17 Server on wipe day?

An average of 0 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in.

Join the server

What is the way to join Prototype 17 Server?

Open Rust and press F1 for the console, then type client.connect 94.229.19.79:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The cap is 10.
v2362
Protocol To join, your game version must line up with protocol 2362.
ptrak
Networking The game's usual network layer, RakNet, is used.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon It uses Carbon for plugins.

Other

hil2cpp
Custom tag The owner or a plugin added this one; it isn't standard Rust.
stok
Custom tag The owner or a plugin added this one; it isn't standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.