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Rust Vending Machine 50,287playing
Modded#16,968

Rust Devblog Server

Offline 94.229.18.211:28015 checked 16d ago

moddedcarbon
players now0of 10 slots
7-day average0peak –
rank#16,968top 71%
last wipe · restocked21d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Rust Devblog Server?

gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): Room for 10; v2362 (Protocol): To join, your game version must line up with protocol 2362; ptrak (Networking): This is the standard RakNet layer the game uses; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): It uses Carbon for plugins; hil2cpp (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin is what Rust Devblog Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Rust Devblog Server in?

These Rust Vending Machine lists include Rust Devblog Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Map and rules

What map is in play on Rust Devblog Server?

Generated by the game, the map on Rust Devblog Server is procedural.

Which settings and rules apply on Rust Devblog Server?

No gather rate is given in the name of Rust Devblog Server. The group limit is not given. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. The server has VAC, Valve's anti-cheat, switched off.

Server details

Where can you find Rust Devblog Server?

No region is published by Rust Devblog Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 94.229.18.211:28015.

What is the uptime like on Rust Devblog Server?

No stock on Rust Devblog Server at the moment, last seen 16 days 6 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. The first sighting of it on Rust Vending Machine was 27 September 2026.

What Rust version does Rust Devblog Server run?

Rust network protocol 2362 on Windows is what powers Rust Devblog Server. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does Rust Devblog Server sit in the rankings?

The last seven days of player hours place Rust Devblog Server at #16,968, in the top 71% of all ranked servers.

How many players are on Rust Devblog Server right now?

At the moment Rust Devblog Server is offline, with a last sighting 16 days 6 hours ago.

Wipe schedule

When does Rust Devblog Server wipe?

The wipes of Rust Devblog Server on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 21 days 5 hours ago it made the world it is using now.

Join the server

What steps do you take to join Rust Devblog Server?

Open Rust and press F1 for the console, then type client.connect 94.229.18.211:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Rust survival, the standard way.
mp10
Max players Room for 10.
v2362
Protocol To join, your game version must line up with protocol 2362.
ptrak
Networking This is the standard RakNet layer the game uses.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon It uses Carbon for plugins.

Other

hil2cpp
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.
stok
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.