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Rust Vending Machine 52,822playing
Modded#13,134

Rust Devblog Server

Offline 94.229.16.35:28015 checked 1d ago

moddedcarbon
players now0of 50 slots
7-day average0peak 1
rank#13,134top 59%
last wipe · restocked1d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75107:0008:0012:0022:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:14 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on Rust Devblog Server?

Here are the tags Rust Devblog Server lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp50 (Max players): 50 player slots; v2362 (Protocol): You need protocol 2362 to join, matching your game version; ptrak (Networking): Network runs on RakNet, the game's standard; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): The plugin framework here is Carbon; hil2cpp (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Rust Devblog Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Rust Devblog Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 3 days.

Rules & map

Which map is currently on Rust Devblog Server?

A procedural map, generated by the game, is what Rust Devblog Server runs.

Which settings and rules apply on Rust Devblog Server?

The name of Rust Devblog Server gives no gather rate. No group limit is published. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. The server has VAC, Valve's anti-cheat, switched off.

Server info

Where can you find Rust Devblog Server?

There is no region listed for Rust Devblog Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 94.229.16.35:28015.

How reliable is Rust Devblog Server, and is it online now?

No stock at present: Rust Devblog Server is offline, last seen 24 hours ago. Its first record on Rust Vending Machine is dated 12 October 2026.

What version does Rust Devblog Server use?

The setup: Rust Devblog Server on Windows, Rust network protocol 2362. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does Rust Devblog Server sit in the rankings?

Over the last seven days Rust Devblog Server ranks #13,134 on player hours, among the top 59% of all ranked servers.

What is the current player count on Rust Devblog Server?

You will find Rust Devblog Server offline right now; its last sighting was 24 hours ago. The seven-day average stands at 0 players, peaking at 1. Its busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.

Wipe details

When does Rust Devblog Server wipe?

The wipes of Rust Devblog Server on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 25 hours ago.

How to join

What is the way to join Rust Devblog Server?

In the Rust console (F1), type client.connect 94.229.16.35:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players 50 player slots.
v2362
Protocol You need protocol 2362 to join, matching your game version.
ptrak
Networking Network runs on RakNet, the game's standard.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon The plugin framework here is Carbon.

Other

hil2cpp
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.
stok
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.