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Modded#16,841

(Classy) Rust Testing 1

Offline 94.130.167.253:28014 checked 17d ago

moddedcarbon
players now0of ? slots
7-day average0peak –
rank#16,841top 72%
last wipe · restocked17d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 17:54 UTC17d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on (Classy) Rust Testing 1?

The server browser reads these tags that (Classy) Rust Testing 1 publishes: gmrust (Game mode): Rust survival, the standard way; mp0 (Max players): Room for 0; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): It runs on build 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): It uses Carbon for plugins. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find (Classy) Rust Testing 1 in?

These Rust Vending Machine lists include (Classy) Rust Testing 1: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and rules

Which map is currently on (Classy) Rust Testing 1?

(Classy) Rust Testing 1 runs a procedural map of size 1,000 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: Custom Map.

Which settings and rules apply on (Classy) Rust Testing 1?

There is no gather rate in the name (Classy) Rust Testing 1. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. VAC is on.

Server info

What location is (Classy) Rust Testing 1 in?

There is no region listed for (Classy) Rust Testing 1. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 94.130.167.253:28014.

What is the uptime like on (Classy) Rust Testing 1?

Right now (Classy) Rust Testing 1 is not in stock, last seen 17 days 4 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. It came to Rust Vending Machine's notice on 25 September 2026.

What version does (Classy) Rust Testing 1 use?

Rust network protocol 2633 and build 165217 on Linux is what powers (Classy) Rust Testing 1. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

How does (Classy) Rust Testing 1 compare to other Rust servers in the rankings?

Over the last seven days (Classy) Rust Testing 1 ranks #16,841 on player hours, among the top 72% of all ranked servers.

How many players are on (Classy) Rust Testing 1 right now?

You will find (Classy) Rust Testing 1 offline right now; its last sighting was 17 days 4 hours ago.

Wipe schedule

How often does (Classy) Rust Testing 1 wipe?

There are not yet enough recorded wipes from (Classy) Rust Testing 1 to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 17 days 5 hours ago it made the world it is using now.

How does (Classy) Rust Testing 1 handle wipe day?

An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 1 hours after the wipe.

Getting in

What steps do you take to join (Classy) Rust Testing 1?

Open Rust and press F1 for the console, then type client.connect 94.130.167.253:28014. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival, the standard way.
mp0
Max players Room for 0.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs165217
Build It runs on build 165217.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.