Rust Survive|Hardcore|50% Upkeep
Online 94.130.131.25:28011 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 22h. The force wipe · high confidence
Coming wipes
- 22d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:21 UTC FW12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on Rust Survive|Hardcore|50% Upkeep?
The server browser reads these tags that Rust Survive|Hardcore|50% Upkeep publishes: gmhardcore (Game mode): The harsher hardcore ruleset; mp75 (Max players): Room for 75; ts0 (Group limit): No teams here; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^h (Hardcore): Hardcore, from Facepunch: less help and tougher survival; ^o (Oxide): The plugin framework here is Oxide (uMod). Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does Rust Survive|Hardcore|50% Upkeep appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Rust Survive|Hardcore|50% Upkeep: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Map and rules
What map is in play on Rust Survive|Hardcore|50% Upkeep?
Generated by the game, the map on Rust Survive|Hardcore|50% Upkeep is procedural and size 3,500. The map goes by: RS-Maps.
Which settings and rules apply on Rust Survive|Hardcore|50% Upkeep?
The name of Rust Survive|Hardcore|50% Upkeep gives no gather rate. A group limit is not published here. hardcore is the game mode, Facepunch's most difficult mode. You can fight and raid other players. In the server browser it is listed under Community, being a community server. The plugins it runs number Oxide. VAC is on.
About the server
What location is Rust Survive|Hardcore|50% Upkeep in?
No region is published by Rust Survive|Hardcore|50% Upkeep. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 94.130.131.25:28011.
How reliable is Rust Survive|Hardcore|50% Upkeep, and is it online now?
The shelves show Rust Survive|Hardcore|50% Upkeep in stock and online right now. The uptime counter points to a restart about 9 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.
Is Rust Survive|Hardcore|50% Upkeep lag-free?
Over the last 48 hours the average server fps was 123, with a low of 71. Up to 70,373 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 2,499 MB. The feel of lag traces back to fps dropping and entities piling up.
What version does Rust Survive|Hardcore|50% Upkeep use?
On Linux, Rust Survive|Hardcore|50% Upkeep is running Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.
Population
How does Rust Survive|Hardcore|50% Upkeep compare to other Rust servers in the rankings?
The last seven days of player hours place Rust Survive|Hardcore|50% Upkeep at #2,885, in the top 13% of all ranked servers.
Is Rust Survive|Hardcore|50% Upkeep busy at the moment?
You will find 0 players filling 75 slots in Rust Survive|Hardcore|50% Upkeep as things stand. The seven-day average stands at 1 players, peaking at 5. The last 48 hours peaked at 05:00 UTC, when it averaged 4 players.
Wipe schedule
On what schedule does Rust Survive|Hardcore|50% Upkeep wipe?
Once a month, Rust Survive|Hardcore|50% Upkeep wipes with the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 12 days 1 hours ago. Its tags state a wipe each month.
What happens on Rust Survive|Hardcore|50% Upkeep on wipe day?
An average of 3 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 14 hours after the wipe.
How to join
What is the way to join Rust Survive|Hardcore|50% Upkeep?
Press F1 in Rust to bring up the console and enter client.connect 94.130.131.25:28011. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. The web address is https://discord.com/invite/5Ax3bUjjVH.
Server tags
what each one meansPublished as mp75,ptrak,$r?,v2634,^m,^h,gmhardcore,cs166652,ts0,^o
Game
gmhardcore
mp75
ts0
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^h
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.