Skip to the shelves
Rust Vending Machine 79,752playing
Modded#15,491

ZV Testserver

Offline 94.130.131.174:31205 checked 21d ago

vanillamoddedcarbon
players now0of 10 slots
7-day average0peak –
rank#15,491top 69%
last wipe · restocked27d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 01:39 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on ZV Testserver?

Here are the tags ZV Testserver lists, which the game's browser uses: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): 10 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): Protocol 2633: your game must match to get in; cs163794 (Build): Game build: 163794; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): It uses Carbon for plugins. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find ZV Testserver in?

These Rust Vending Machine lists include ZV Testserver: Modded Rust servers. It shows under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and rules

What map is in play on ZV Testserver?

A procedural map, size 6,000 with seed 1337, generated by the game, is what ZV Testserver runs. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: Custom Map.

What rules does ZV Testserver enforce, and what settings does it run?

The name of ZV Testserver gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. The server says it is vanilla: rust as Facepunch ships it: rates, kits and rules untouched. VAC is on.

About the server

What is the location of ZV Testserver?

There is no region listed for ZV Testserver. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 94.130.131.174:31205.

How stable is ZV Testserver, and is it currently online?

No stock on ZV Testserver at the moment, last seen 21 days 12 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). It came to Rust Vending Machine's notice on 13 September 2026.

Which Rust build is ZV Testserver running?

On Linux, ZV Testserver is running Rust network protocol 2633 and build 163794. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does ZV Testserver compare to other Rust servers in the rankings?

Over the last seven days ZV Testserver ranks #15,491 on player hours, among the top 69% of all ranked servers.

Is ZV Testserver busy at the moment?

At the moment ZV Testserver is offline, with a last sighting 21 days 12 hours ago.

Wipe details

When does ZV Testserver wipe?

There are not yet enough recorded wipes from ZV Testserver to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 27 days 18 hours ago it made the world it is using now.

How does ZV Testserver handle wipe day?

At their busiest, its recent wipes averaged 0 players. Peak crowd on the latest wipe came 0 hours in.

Join the server

What is the way to join ZV Testserver?

In the Rust console (F1), type client.connect 94.130.131.174:31205. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players 10 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol Protocol 2633: your game must match to get in.
cs163794
Build Game build: 163794.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules untouched.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.