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Rust Vending Machine 92,048playing
Modded#16,008

Headshot Achievements Server

Online 93.99.7.63:28125 checked 9m ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#16,008top 72%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct9 Oct11 Oct13 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:01 UTC11d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Headshot Achievements Server?

The server browser reads these tags that Headshot Achievements Server publishes: gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): The cap is 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166586 (Build): It runs on build 166586; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Headshot Achievements Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Headshot Achievements Server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is currently on Headshot Achievements Server?

A procedural map, size 4,500 with seed 3, generated by the game, is what Headshot Achievements Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does Headshot Achievements Server enforce, and what settings does it run?

The name of Headshot Achievements Server gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server details

Where can you find Headshot Achievements Server?

There is no region listed for Headshot Achievements Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 93.99.7.63:28125.

How stable is Headshot Achievements Server, and is it currently online?

You can grab Headshot Achievements Server: it is online as we speak. Its uptime figure puts the last restart at roughly 11 days 5 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 2 October 2026.

What is the performance like on Headshot Achievements Server?

Over the last 48 hours the average server fps was 30, with a low of 30. At its peak it held 118,936 entities, counting buildings, deployables and all else in the world. The highest memory reading was 5,290 MB. What players call lag comes from low fps and an entity count on the rise.

What version does Headshot Achievements Server use?

On Windows, Headshot Achievements Server is running Rust network protocol 2634 and build 166586. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does Headshot Achievements Server sit in the rankings?

Over the last seven days Headshot Achievements Server ranks #16,008 on player hours, among the top 72% of all ranked servers.

Is Headshot Achievements Server busy at the moment?

You will find 0 players filling 10 slots in Headshot Achievements Server as things stand. Over the last seven days you would have seen 0 players on average.

Wipe schedule

How often does Headshot Achievements Server wipe?

The wipes of Headshot Achievements Server on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 11 days 7 hours ago it made the world it is using now.

How does Headshot Achievements Server handle wipe day?

At their busiest, its recent wipes averaged 2 players. On the latest wipe, 21 hours after it began, the crowd peaked.

How to join

What is the way to join Headshot Achievements Server?

Press F1 in Rust to bring up the console and enter client.connect 93.99.7.63:28125. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp10
Max players The cap is 10.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166586
Build It runs on build 166586.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.