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PvE#14,106

[EU] Tranquility:PvE | IN DEVELOPMENT

Offline EU 93.206.141.105:28015 checked 27d ago

moddedcarbonpve
players now1of 50 slots
7-day average0peak –
rank#14,106#2420 in EU
last wipe · restocked29d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on [EU] Tranquility:PvE | IN DEVELOPMENT?

Here are the tags [EU] Tranquility:PvE | IN DEVELOPMENT lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs163207 (Build): It runs on build 163207; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^p (PvE): The world supplies the danger, not other players; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): The server browser lists it under Europe. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find [EU] Tranquility:PvE | IN DEVELOPMENT in?

These Rust Vending Machine lists include [EU] Tranquility:PvE | IN DEVELOPMENT: EU Rust servers in stock, Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules & map

What map is in play on [EU] Tranquility:PvE | IN DEVELOPMENT?

A procedural map, generated by the game, is what [EU] Tranquility:PvE | IN DEVELOPMENT runs.

Which settings and rules apply on [EU] Tranquility:PvE | IN DEVELOPMENT?

The name of [EU] Tranquility:PvE | IN DEVELOPMENT gives no gather rate. Groups can reach 8 players, which is the default. This server runs pve, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. VAC is on.

About the server

What is the location of [EU] Tranquility:PvE | IN DEVELOPMENT?

[EU] Tranquility:PvE | IN DEVELOPMENT shows the EU tag and lists in Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 93.206.141.105:28015.

How reliable is [EU] Tranquility:PvE | IN DEVELOPMENT, and is it online now?

No stock at present: [EU] Tranquility:PvE | IN DEVELOPMENT is offline, last seen 27 days 22 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. Its first record on Rust Vending Machine is dated 16 September 2026.

Which Rust build is [EU] Tranquility:PvE | IN DEVELOPMENT running?

The setup: [EU] Tranquility:PvE | IN DEVELOPMENT on Windows, Rust network protocol 2633 and build 163207. Joining needs the same protocol on your game; Steam handles the update for you.

Population

How does [EU] Tranquility:PvE | IN DEVELOPMENT compare to other Rust servers in the rankings?

The last seven days of player hours place [EU] Tranquility:PvE | IN DEVELOPMENT at #14,106, in the top – of all ranked servers and #2,420 in Europe.

Is [EU] Tranquility:PvE | IN DEVELOPMENT busy at the moment?

Current status for [EU] Tranquility:PvE | IN DEVELOPMENT: offline, last seen 27 days 22 hours ago.

Wipe info

On what schedule does [EU] Tranquility:PvE | IN DEVELOPMENT wipe?

Too few wipes of [EU] Tranquility:PvE | IN DEVELOPMENT are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 29 days 13 hours ago.

How to join

What steps do you take to join [EU] Tranquility:PvE | IN DEVELOPMENT?

Open Rust and press F1 for the console, then type client.connect 93.206.141.105:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players 50 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs163207
Build It runs on build 163207.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE The world supplies the danger, not other players.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.