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PvE#13,521

[EU] Tranquility:PvE | IN DEVELOPMENT

Offline EU 93.206.136.130:28015 checked 29d ago

moddedcarbonpve
players now1of 50 slots
7-day average0peak –
rank#13,521#2365 in EU
last wipe · restocked33d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on [EU] Tranquility:PvE | IN DEVELOPMENT?

Here are the tags [EU] Tranquility:PvE | IN DEVELOPMENT lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): Protocol 2633: your game must match to get in; cs163207 (Build): Game build: 163207; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): PvP is off; the world does the killing; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): The plugin framework here is Carbon; modded (Modded): It sits in Modded: plugins or settings make the difference; EU (Europe): The server browser lists it under Europe. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does [EU] Tranquility:PvE | IN DEVELOPMENT appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include [EU] Tranquility:PvE | IN DEVELOPMENT: EU Rust servers in stock, Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and rules

Which settings and rules apply on [EU] Tranquility:PvE | IN DEVELOPMENT?

No gather rate is given in the name of [EU] Tranquility:PvE | IN DEVELOPMENT. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server details

Where can you find [EU] Tranquility:PvE | IN DEVELOPMENT?

[EU] Tranquility:PvE | IN DEVELOPMENT shows the EU tag and lists in Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 93.206.136.130:28015.

How reliable is [EU] Tranquility:PvE | IN DEVELOPMENT, and is it online now?

No stock at present: [EU] Tranquility:PvE | IN DEVELOPMENT is offline, last seen 29 days 10 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. It came to Rust Vending Machine's notice on 14 September 2026.

What Rust version does [EU] Tranquility:PvE | IN DEVELOPMENT run?

The setup: [EU] Tranquility:PvE | IN DEVELOPMENT on Windows, Rust network protocol 2633 and build 163207. Joining needs the same protocol on your game; Steam handles the update for you.

Population

What is [EU] Tranquility:PvE | IN DEVELOPMENT's rank among Rust servers?

For player hours over the last seven days, [EU] Tranquility:PvE | IN DEVELOPMENT is #13,521 across all ranked servers, in the top –, and #2,365 in Europe.

How many players are on [EU] Tranquility:PvE | IN DEVELOPMENT right now?

At the moment [EU] Tranquility:PvE | IN DEVELOPMENT is offline, with a last sighting 29 days 10 hours ago.

Wipe details

On what schedule does [EU] Tranquility:PvE | IN DEVELOPMENT wipe?

There are not yet enough recorded wipes from [EU] Tranquility:PvE | IN DEVELOPMENT to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 33 days 4 hours ago it made the world it is using now.

How to join

What steps do you take to join [EU] Tranquility:PvE | IN DEVELOPMENT?

In the Rust console (F1), type client.connect 93.206.136.130:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8,modded

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol Protocol 2633: your game must match to get in.
cs163207
Build Game build: 163207.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^p
PvE PvP is off; the world does the killing.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon The plugin framework here is Carbon.
modded
Modded It sits in Modded: plugins or settings make the difference.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.