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Rust Vending Machine 84,237playing
Modded#12,836

Local Test Server

Offline 92.47.81.214:28015 checked 5d ago

moddedoxide
players now0of 15 slots
7-day average0peak 1
rank#12,836top 58%
last wipe · restocked8d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 13:28 UTC8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Local Test Server?

Here are the tags Local Test Server lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp15 (Max players): The cap is 15; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Local Test Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Local Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on Local Test Server?

The map on Local Test Server is procedural, size 3,750 with seed 12345, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does Local Test Server enforce, and what settings does it run?

No gather rate is given in the name of Local Test Server. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server info

What is the location of Local Test Server?

No region is published by Local Test Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 92.47.81.214:28015.

How stable is Local Test Server, and is it currently online?

Right now Local Test Server is not in stock, last seen 5 days 21 hours ago. Over 7 full days, the shelves were stocked for 11 of 168 hours (7%). It came to Rust Vending Machine's notice on 4 October 2026.

What Rust version does Local Test Server run?

On Windows, Local Test Server is running Rust network protocol 2634 and build 166586. Joining needs the same protocol on your game; Steam handles the update for you.

Population

What is Local Test Server's rank among Rust servers?

Over the last seven days Local Test Server ranks #12,836 on player hours, among the top 58% of all ranked servers.

Is Local Test Server busy at the moment?

At the moment Local Test Server is offline, with a last sighting 5 days 21 hours ago. The seven-day average stands at 0 players, peaking at 1.

Wipe schedule

On what schedule does Local Test Server wipe?

The wipes of Local Test Server on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 8 days 3 hours ago.

What happens on Local Test Server on wipe day?

An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in.

Join the server

What is the way to join Local Test Server?

Press F1 in Rust to bring up the console and enter client.connect 92.47.81.214:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp15
Max players The cap is 15.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166586
Build Game build: 166586.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.