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Modded#14,611

My Local Testing Server

Offline 92.28.161.255:28015 checked 4d ago

moddedoxide
players now1of 10 slots
7-day average0peak 1
rank#14,611top 65%
last wipe · restocked10d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep3 Oct6 Oct10 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:33 UTC10d ago 1 – running 0
Fri 2 Oct, 10:17 UTC11d ago 0 – 1 days 0
Sat 19 Sep, 10:06 UTC24d ago 1 – 13 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on My Local Testing Server?

Here are the tags My Local Testing Server lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166586 (Build): It runs on build 166586; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does My Local Testing Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include My Local Testing Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What rules does My Local Testing Server enforce, and what settings does it run?

There is no gather rate in the name My Local Testing Server. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find My Local Testing Server?

There is no region listed for My Local Testing Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 92.28.161.255:28015.

How reliable is My Local Testing Server, and is it online now?

No stock on My Local Testing Server at the moment, last seen 4 days 18 hours ago. Across the last 7 days, it was available for 2 of 168 hours, or 1% of the time. The first sighting of it on Rust Vending Machine was 16 September 2026.

Which Rust build is My Local Testing Server running?

The setup: My Local Testing Server on Windows, Rust network protocol 2634 and build 166586. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does My Local Testing Server sit in the rankings?

The last seven days of player hours place My Local Testing Server at #14,611, in the top 65% of all ranked servers.

Is My Local Testing Server busy at the moment?

You will find My Local Testing Server offline right now; its last sighting was 4 days 18 hours ago. It peaked at 1 this week, and the average was 0.

Wipe info

On what schedule does My Local Testing Server wipe?

There is no way to predict the next wipe at My Local Testing Server, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 10 days 17 hours ago.

How does My Local Testing Server handle wipe day?

An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 24 hours in.

How to join

What steps do you take to join My Local Testing Server?

Press F1 in Rust to bring up the console and enter client.connect 92.28.161.255:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp10
Max players 10 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166586
Build It runs on build 166586.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.