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Modded#10,061

TestSpielwiese

Offline 92.208.63.220:28015 checked 2h ago

moddedoxide
players now0of 10 slots
7-day average0peak 1
rank#10,061top 45%
last wipe · restocked2d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75107:0010:0013:0015:0018:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct13 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 08:34 UTC2d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on TestSpielwiese?

The server browser reads these tags that TestSpielwiese publishes: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The cap is 10; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167584 (Build): It runs on build 167584; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find TestSpielwiese in?

These Rust Vending Machine lists include TestSpielwiese: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

Which settings and rules apply on TestSpielwiese?

There is no gather rate in the name TestSpielwiese. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

About the server

What location is TestSpielwiese in?

There is no region listed for TestSpielwiese. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 92.208.63.220:28015.

How reliable is TestSpielwiese, and is it online now?

No stock at present: TestSpielwiese is offline, last seen 2 hours ago. Across the last 7 days, it was available for 15 of 168 hours, or 9% of the time. It came to Rust Vending Machine's notice on 14 September 2026.

Which Rust build is TestSpielwiese running?

Rust network protocol 2634 and build 167584 on Windows is what powers TestSpielwiese. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

How does TestSpielwiese compare to other Rust servers in the rankings?

The last seven days of player hours place TestSpielwiese at #10,061, in the top 45% of all ranked servers.

How many players are on TestSpielwiese right now?

At the moment TestSpielwiese is offline, with a last sighting 2 hours ago. It peaked at 1 this week, and the average was 0. The last 48 hours peaked at 07:00 UTC, when it averaged 1 players.

Wipe schedule

How often does TestSpielwiese wipe?

There are not yet enough recorded wipes from TestSpielwiese to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 2 days 10 hours ago.

What can you expect on TestSpielwiese when wipe day comes?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours after it began, the crowd peaked.

How to join

What steps do you take to join TestSpielwiese?

Open Rust and press F1 for the console, then type client.connect 92.208.63.220:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The cap is 10.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167584
Build It runs on build 167584.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.