Skip to the shelves
Rust Vending Machine 92,199playing
Modded#10,554

RustBase Arena [1v1, aim, competitive]

Online EU 92.118.11.28:28078 checked 9m ago

monthly wipes moddedcarbon
players now1of 500 slots
7-day average0peak 4
rank#10,554top 47% · #2227 in EU
last wipe · restocked1h agomonthly schedule
next wipe · restock23d 1hThu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75118:0003:0012:0021:0006:0015:00Wiped Tue 13 Oct, 15:47 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
020040060080018:0003:0012:0021:0006:0015:00Wiped Tue 13 Oct, 15:47 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct7 Oct10 Oct13 Oct

Top 47% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 23d 1h. The force wipe · high confidence

11.2 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

Coming wipes

  1. 23d 1hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:47 UTC1h ago – – running 0
Fri 2 Oct, 09:56 UTC11d ago 4 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on RustBase Arena [1v1, aim, competitive]?

Here are the tags RustBase Arena [1v1, aim, competitive] lists, which the game's browser uses: gmvanilla (Game mode): Survival, vanilla style; mp500 (Max players): 500 player slots; ts10 (Group limit): 10 is the team ceiling; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and the rest; ^d (Combat training): Practice your aim and PvP; the loot comes supplied; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Europe is where the server browser files it. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does RustBase Arena [1v1, aim, competitive] appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include RustBase Arena [1v1, aim, competitive]: EU Rust servers in stock, Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Settings and rules

Which map is currently on RustBase Arena [1v1, aim, competitive]?

A procedural map, size 5,000 with seed 1337, generated by the game, is what RustBase Arena [1v1, aim, competitive] runs. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.

What rules does RustBase Arena [1v1, aim, competitive] enforce, and what settings does it run?

The name of RustBase Arena [1v1, aim, competitive] gives no gather rate. 10 players is the most a group can take. This server runs minigames & battle royale, battle royale, arenas, Bedwars and parkour. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.

About the server

What is the location of RustBase Arena [1v1, aim, competitive]?

RustBase Arena [1v1, aim, competitive] shows the EU tag and lists in Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 92.118.11.28:28078.

How stable is RustBase Arena [1v1, aim, competitive], and is it currently online?

Open for trade right now: RustBase Arena [1v1, aim, competitive] is online. Its uptime figure puts the last restart at roughly 10 days 9 hours ago. 167 of 168 hours online over the last 7 full days, or 99% uptime. It came to Rust Vending Machine's notice on 27 September 2026.

Is RustBase Arena [1v1, aim, competitive] lag-free?

The 48-hour average for server fps is 512, and the floor was 509. The entity count reached 4,975: that includes buildings, deployables and everything else. The highest memory reading was 2,419 MB. What players call lag comes from low fps and an entity count on the rise.

What version does RustBase Arena [1v1, aim, competitive] use?

Rust network protocol 2634 and build 167781 on Linux is what powers RustBase Arena [1v1, aim, competitive]. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

Where does RustBase Arena [1v1, aim, competitive] sit in the rankings?

For player hours over the last seven days, RustBase Arena [1v1, aim, competitive] is #10,554 across all ranked servers, in the top 47%, and #2,227 in Europe.

Is RustBase Arena [1v1, aim, competitive] busy at the moment?

RustBase Arena [1v1, aim, competitive] is carrying 1 players on 500 slots at the moment. It peaked at 4 this week, and the average was 0. The last 48 hours peaked at 10:00 UTC, when it averaged 0 players.

Wipe info

How often does RustBase Arena [1v1, aim, competitive] wipe?

The force wipe is the only wipe at RustBase Arena [1v1, aim, competitive], once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 1 hours ago. Wipes once a month are what its tags show.

How does RustBase Arena [1v1, aim, competitive] handle wipe day?

At their busiest, its recent wipes averaged 4 players. On the latest wipe, 24 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 4 in the wipes that did not hold.

Getting in

What is the way to join RustBase Arena [1v1, aim, competitive]?

Press F1 in Rust to bring up the console and enter client.connect 92.118.11.28:28078. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://rustbase.ru for its website.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,^z,^y,^m,^e,^d,EU,gmvanilla,cs167781,ts10

Game

gmvanilla
Game mode Survival, vanilla style.
mp500
Max players 500 player slots.
ts10
Group limit 10 is the team ceiling.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Gameplay

^e
Minigames Minigames here: arenas, Bedwars, parkour and the rest.
^d
Combat training Practice your aim and PvP; the loot comes supplied.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe Europe is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.