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Rust Vending Machine 40,940playing
Modded#15,959

Staging Dev Server

Offline 91.99.61.165:28015 checked 11d ago

moddedcarbon
players now0of 50 slots
7-day average0peak –
rank#15,959top 70%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:34 UTC11d ago 0 – running 0
Fri 2 Oct, 08:23 UTC11d ago 0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Staging Dev Server?

The server browser reads these tags that Staging Dev Server publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): It uses Carbon for plugins. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Staging Dev Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Staging Dev Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on Staging Dev Server?

Staging Dev Server runs a procedural map of size 3,000 with seed 12345, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does Staging Dev Server enforce, and what settings does it run?

No gather rate is given in the name of Staging Dev Server. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.

Server details

What is the location of Staging Dev Server?

No region is published by Staging Dev Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 91.99.61.165:28015.

How reliable is Staging Dev Server, and is it online now?

No stock on Staging Dev Server at the moment, last seen 11 days 4 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. The first sighting of it on Rust Vending Machine was 1 October 2026.

What version does Staging Dev Server use?

On Linux, Staging Dev Server is running Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.

Player count

What is Staging Dev Server's rank among Rust servers?

The last seven days of player hours place Staging Dev Server at #15,959, in the top 70% of all ranked servers.

Is Staging Dev Server busy at the moment?

You will find Staging Dev Server offline right now; its last sighting was 11 days 4 hours ago.

Wipe details

How often does Staging Dev Server wipe?

Too few wipes of Staging Dev Server are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 11 days 4 hours ago.

What can you expect on Staging Dev Server when wipe day comes?

At their busiest, its recent wipes averaged 0 players. Peak crowd on the latest wipe came 0 hours in.

How to join

What is the way to join Staging Dev Server?

Open Rust and press F1 for the console, then type client.connect 91.99.61.165:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The cap is 50.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Build 166652.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.